Refactor Time System: Introduce TimeState struct and modularize RunClock
This commit is contained in:
@@ -58,7 +58,7 @@ PlaytimeLabel:
|
||||
Menu_DrawHourDigit:
|
||||
{
|
||||
SEP #$30
|
||||
LDA.l $7EE000
|
||||
LDA.l TimeState.Hours
|
||||
ASL A : ASL A
|
||||
TAX
|
||||
REP #$30
|
||||
@@ -71,7 +71,7 @@ Menu_DrawHourDigit:
|
||||
Menu_DrawMinuteDigit:
|
||||
{
|
||||
SEP #$30
|
||||
LDA.l $7EE001
|
||||
LDA.l TimeState.Minutes
|
||||
ASL A : ASL A
|
||||
TAX
|
||||
REP #$30
|
||||
|
||||
Reference in New Issue
Block a user