diff --git a/Dungeons/enemy_damage.asm b/Dungeons/enemy_damage.asm new file mode 100644 index 0000000..4d5b3d9 --- /dev/null +++ b/Dungeons/enemy_damage.asm @@ -0,0 +1,34 @@ +; Change Enemy Damage +; tzpd bbbb +; t - TODO +; z - High priority target for bees to give hints +; p - Powder interaction (0: normal | 1: ignore) +; d - Behavior when a boss spawns (0: die | 1: live) +; b - bump damage class +; Bump damage classes are read from a table at $06F42D +; Each table entry has 3 values, for green, blue, and red mails +; class g b r +; 0x00 2 1 1 +; 0x01 4 4 4 +; 0x02 0 0 0 +; 0x03 8 4 2 +; 0x04 8 8 8 +; 0x05 16 8 4 +; 0x06 32 16 8 +; 0x07 32 24 16 +; 0x08 24 16 8 +; 0x09 64 48 24 + +; Moblin +org $0DB266+$12 + db $01 + +; Hopping Bulb Plant +org $0DB266+$22 + db $04 + +; Stalfos Knight +org $0DB266+$91 + db $04 + +