Replace more common sprite ram with symbols
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@@ -279,9 +279,9 @@ Sprite_Kydreeok_Main:
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LDA.b #$00
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JSL Sprite_SpawnDynamically : BMI .no_space
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LDA.b #$0B : STA.w $0AAA
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LDA.b #$04 : STA.w $0DD0,Y
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LDA.b #$03 : STA.w $0E40,Y
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LDA.b #$0C : STA.w $0F50,Y
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LDA.b #$04 : STA.w SprState,Y
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LDA.b #$03 : STA.w SprNbrOAM,Y
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LDA.b #$0C : STA.w SprProps,Y
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LDA.w SprCachedX : STA.w SprX,Y
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LDA.w $0FD9 : STA.w SprXH,Y
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LDA.w SprCachedY : STA.w SprY,Y
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@@ -293,7 +293,7 @@ Sprite_Kydreeok_Main:
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STZ.w $0422
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STZ.w $0424
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LDA $1C : ORA.b #$01 : STA $1C ;turn on BG2 (Body)
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STZ.w $0DD0, X ; GG
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STZ.w SprState, X ; GG
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.continue
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RTS
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}
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