Replace more common sprite ram with symbols
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@@ -57,9 +57,9 @@ Sprite_Farore_Prep:
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{
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PHB : PHK : PLB
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LDA.b #$80 : STA $0CAA, X ; Don't kill Farore when she goes off screen
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LDA.b #$80 : STA.w SprDefl, X ; Don't kill Farore when she goes off screen
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LDA.l $7EF300 : BEQ .PlayIntro
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STZ.w $0DD0, X ; Kill the sprite
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STZ.w SprState, X ; Kill the sprite
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.PlayIntro
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PLB
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