Replace common sprite ram with their symbols
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@@ -191,8 +191,8 @@ HelmetChuchu_SpawnHookshotDrag:
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LDA.b #$00 : STA.w SprMiscB, Y
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LDA.b #$80 : STA.w SprTimerA, Y
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LDA.b #$01 : STA.w SprNbrOAM, Y
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LDA.w .speed_x, X : STA.w $0D50, Y
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LDA.w .speed_y, X : STA.w $0D40, Y
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LDA.w .speed_x, X : STA.w SprXSpeed, Y
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LDA.w .speed_y, X : STA.w SprYSpeed, Y
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.no_space2
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PLX
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RTS
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