Replace common sprite ram with their symbols

This commit is contained in:
scawful
2024-11-19 16:11:23 -05:00
parent 2b90a21925
commit a4ec5b9f7a
25 changed files with 215 additions and 216 deletions

View File

@@ -148,9 +148,9 @@ Sprite_Octorok_Move:
.wait
LDY.w SprMiscC, X
LDA.w .speed_x, Y : STA.w $0D50,X
LDA.w .speed_x, Y : STA.w SprXSpeed,X
LDA.w .speed_y, Y : STA.w $0D40,X
LDA.w .speed_y, Y : STA.w SprYSpeed,X
JSL Sprite_CheckTileCollision
LDA.w $0E70, X : BEQ .no_collision
@@ -162,7 +162,7 @@ Sprite_Octorok_Move:
; ---------------------------------------------------------
.octorok_used_barrage
STZ.w $0D50, X : STZ.w $0D40,X
STZ.w SprXSpeed, X : STZ.w SprYSpeed,X
LDA.w SprTimerA, X : BNE Octorock_ShootEmUp
INC.w SprMiscF, X
@@ -405,16 +405,16 @@ Octorok_SpawnRock:
LDA.w SprMiscC,X
TAX
LDA.b $00 : CLC : ADC.w .offset_x_low,X : STA.w $0D10,Y
LDA.b $01 : ADC.w .offset_x_high,X : STA.w $0D30,Y
LDA.b $02 : CLC : ADC.w .offset_y_low,X : STA.w $0D00,Y
LDA.b $03 : ADC.w .offset_y_high,X : STA.w $0D20,Y
LDA.b $00 : CLC : ADC.w .offset_x_low,X : STA.w SprX,Y
LDA.b $01 : ADC.w .offset_x_high,X : STA.w SprXH,Y
LDA.b $02 : CLC : ADC.w .offset_y_low,X : STA.w SprY,Y
LDA.b $03 : ADC.w .offset_y_high,X : STA.w SprYH,Y
LDA.w SprMiscC,Y
TAX
LDA.w .rock_speed_x,X : STA.w $0D50,Y
LDA.w .rock_speed_y,X : STA.w $0D40,Y
LDA.w .rock_speed_x,X : STA.w SprXSpeed,Y
LDA.w .rock_speed_y,X : STA.w SprYSpeed,Y
PLX
.fired_a_blank