fix usage of GetDistance8bit in various sprites
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@@ -414,6 +414,7 @@ Sprite_BehaveAsBarrier = $1EF4F3
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Sprite_PlayerCantPassThrough = $1EF4F3
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; player can't hookshot to that sprite
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Sprite_CancelHookshot = $0FF540
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Sprite_NullifyHookshotDrag = $0FF540
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; show a message box without any condition
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