fix usage of GetDistance8bit in various sprites

This commit is contained in:
scawful
2025-01-25 11:26:44 -05:00
parent af0d0e5b5e
commit a780f67d90
5 changed files with 1 additions and 32 deletions

View File

@@ -32,8 +32,6 @@
%Set_Sprite_Properties(Sprite_Darknut_Prep, Sprite_Darknut_Long)
; =========================================================
Sprite_Darknut_Long:
{
PHB : PHK : PLB
@@ -46,8 +44,6 @@ Sprite_Darknut_Long:
RTL
}
; =========================================================
Sprite_Darknut_Prep:
{
PHB : PHK : PLB
@@ -62,16 +58,10 @@ Sprite_Darknut_Prep:
db $04, $06, $08, $0A
}
; =========================================================
DarknutSpeed = 04
Sprite_Darknut_Main:
{
LDA.w POSX : STA $02
LDA.w POSY : STA $03
LDA.w SprX, X : STA $04
LDA.w SprY, X : STA $05
JSL GetDistance8bit_Long : CMP.b #$80 : BCS .no_probe
; JSL Sprite_SendOutProbe
JSL Sprite_SpawnProbeAlways_long
@@ -82,7 +72,6 @@ Sprite_Darknut_Main:
JSL Sprite_Move
JSL Sprite_BounceFromTileCollision
JSL Sprite_PlayerCantPassThrough
JSL Sprite_DamageFlash_Long
JSL Sprite_CheckIfRecoiling
@@ -184,8 +173,6 @@ Sprite_Darknut_BasicMove:
}
}
; =========================================================
Sprite_Darknut_Draw:
{
JSL Sprite_PrepOamCoord
@@ -242,8 +229,6 @@ Sprite_Darknut_Draw:
RTS
; =======================================================
.start_index
db $00, $03, $06, $09, $0C, $0E, $10, $12
.nbr_of_tiles
@@ -293,5 +278,4 @@ Sprite_Darknut_Draw:
db $02, $02
db $02, $02
db $02, $02
}