fix usage of GetDistance8bit in various sprites
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@@ -97,10 +97,6 @@ Sprite_EonOwl_Main:
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EonOwl_Idle:
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{
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%PlayAnimation(0,1,16)
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LDA.w POSX : STA $02
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LDA.w POSY : STA $03
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LDA.w SprX, X : STA $04
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LDA.w SprY, X : STA $05
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JSL GetDistance8bit_Long : CMP #$28 : BCS .not_too_close
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%GotoAction(1)
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.not_too_close
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@@ -80,10 +80,6 @@ Sprite_MakuTree_Main:
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MakuTree_MeetLink:
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{
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LDA.w POSX : STA $02
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LDA.w POSY : STA $03
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LDA.w SprX, X : STA $04
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LDA.w SprY, X : STA $05
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JSL GetDistance8bit_Long : CMP #$28 : BCS .not_too_close
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%ShowUnconditionalMessage($20)
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LDA.b #$01 : STA.l MakuTreeQuest
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