cleanup
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@@ -127,6 +127,13 @@ macro CheckFlag(flag_addr, bit_pos, set_label, clear_label)
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BRA set_label
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BRA set_label
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endmacro
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endmacro
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macro CheckFlagLong(flag_addr, bit_pos, set_label, clear_label)
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LDA.l flag_addr
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AND.b #(1 << bit_pos)
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BEQ clear_label
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BRA set_label
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endmacro
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; Increase the sprite frame every (frames_wait) frames
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; Increase the sprite frame every (frames_wait) frames
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; reset to (frame_start) when reaching (frame_end)
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; reset to (frame_start) when reaching (frame_end)
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; This is using SprTimerB
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; This is using SprTimerB
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@@ -129,10 +129,10 @@ Sprite_PolsVoice_Main:
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}
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}
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}
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}
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PolsVoice_CheckForFuteSong:
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PolsVoice_CheckForFluteSong:
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{
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{
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; If the player plays the flute, turn into a puff of smoke?
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; If the player plays the flute
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LDA $FE : BNE +
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LDA $FE : BEQ +
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LDA.b #$03 : STA.w SprState, X
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LDA.b #$03 : STA.w SprState, X
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+
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+
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RTS
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RTS
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13
oracle.org
13
oracle.org
@@ -17,40 +17,53 @@ This document aims to compile all the information on the game for reference as w
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** ~S0~ Shrine of Origins
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** ~S0~ Shrine of Origins
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*** Item: Moon Pearl
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*** Item: Moon Pearl
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Located in the Temporal Pyramid where you get transported after your first encounter with Kydrog.
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Located in the Temporal Pyramid where you get transported after your first encounter with Kydrog.
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** =D1= Mushroom Grotto
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** =D1= Mushroom Grotto
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*** Item: Bow
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*** Item: Bow
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Located in the Mushroom Grotto west of the Maku Tree and Wayward Village
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Located in the Mushroom Grotto west of the Maku Tree and Wayward Village
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** =D2= Tail Palace
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** =D2= Tail Palace
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*** Item: Roc's Feather
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*** Item: Roc's Feather
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** =D3= Kalyxo Castle
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** =D3= Kalyxo Castle
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*** Item: Meadow Blade (Lv2 Sword)
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*** Item: Meadow Blade (Lv2 Sword)
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** ~S1~ Shrine of Wisdom
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** ~S1~ Shrine of Wisdom
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*** Item: Zora Flippers
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*** Item: Zora Flippers
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** =D4= Zora Temple
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** =D4= Zora Temple
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*** Item: Hookshot, Zora Mask
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*** Item: Hookshot, Zora Mask
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*** TODO [0/2]
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*** TODO [0/2]
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- [ ] Zora Follower Extended
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- [ ] Zora Follower Extended
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- [ ] Fix Water Gate Collision
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- [ ] Fix Water Gate Collision
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** =D5= Glacia Estate
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** =D5= Glacia Estate
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*** Item: Fire Rod
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*** Item: Fire Rod
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*** TODO [0/3]
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*** TODO [0/3]
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- [ ] Improve Ice Block sprite collision detection
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- [ ] Improve Ice Block sprite collision detection
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- [ ] Tune enemies in dungeon, adjust positioning
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- [ ] Tune enemies in dungeon, adjust positioning
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- [ ] Exterior gfx improvements
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- [ ] Exterior gfx improvements
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** ~S2~ Shrine of Power
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** ~S2~ Shrine of Power
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*** Item: Power Glove
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*** Item: Power Glove
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** =D6= Goron Mines
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** =D6= Goron Mines
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*** Item: Hammer
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*** Item: Hammer
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*** TODO [0/2]
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*** TODO [0/2]
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- [ ] Improve Minecart game feel
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- [ ] Improve Minecart game feel
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- [ ] Update King Dodongo Boss
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- [ ] Update King Dodongo Boss
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** =D7= Dragon Ship
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** =D7= Dragon Ship
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*** Item: Somaria Rod
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*** Item: Somaria Rod
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*** TODO [0/1]
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*** TODO [0/1]
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- [ ] Extended section???
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- [ ] Extended section???
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** ~S3~ Shrine of Courage
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** ~S3~ Shrine of Courage
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** =D8= Fortress of Secrets
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** =D8= Fortress of Secrets
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** ~S4~ Shrine of ?????
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** ~S4~ Shrine of ?????
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* Quests
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* Quests
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** Main Quests
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** Main Quests
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*** Lost Ranch Girl Quest
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*** Lost Ranch Girl Quest
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