Add Guard_ParrySwordAttacks to gbc darknut
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@@ -66,14 +66,16 @@ DarknutSpeed = $04
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Sprite_Darknut_Main:
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{
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LDA.w SprAction, X; Load the SprAction
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JSL UseImplicitRegIndexedLocalJumpTable; Goto the SprAction we are currently in
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JSL Guard_ParrySwordAttacks
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LDA.w SprAction, X
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JSL UseImplicitRegIndexedLocalJumpTable
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dw MoveDown
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dw MoveUp
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dw MoveLeft
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dw MoveRight
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MoveDown:
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{
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%PlayAnimation(0,1,10)
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