From ab6c1cfdf7fd9aa9d85c5a0840b5508128779d9e Mon Sep 17 00:00:00 2001 From: scawful Date: Fri, 29 Nov 2024 16:04:33 -0500 Subject: [PATCH] Add recoiling to Helmet Chuchu --- Sprites/Enemies/helmet_chuchu.asm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Sprites/Enemies/helmet_chuchu.asm b/Sprites/Enemies/helmet_chuchu.asm index 7a16f61..313a212 100644 --- a/Sprites/Enemies/helmet_chuchu.asm +++ b/Sprites/Enemies/helmet_chuchu.asm @@ -143,6 +143,7 @@ Sprite_HelmetChuchu_Main: %PlayAnimation(8, 8, 16) JSL Sprite_Move JSL Sprite_CheckIfLifted + JSL Sprite_CheckIfRecoiling JSL ThrownSprite_TileAndSpriteInteraction_long RTS } @@ -153,6 +154,7 @@ Sprite_HelmetChuchu_Main: %PlayAnimation(9, 9, 16) JSL Sprite_Move JSL Sprite_CheckIfLifted + JSL Sprite_CheckIfRecoiling JSL ThrownSprite_TileAndSpriteInteraction_long RTS } @@ -221,6 +223,7 @@ Sprite_Chuchu_Move: JSL Sprite_Move JSL Sprite_BounceFromTileCollision JSL Sprite_PlayerCantPassThrough + JSL Sprite_CheckIfRecoiling LDA.w SprMiscB, X JSL UseImplicitRegIndexedLocalJumpTable