update crystals and gamestate symbols
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@@ -39,23 +39,20 @@ HouseTag_Main:
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LDA.b #$08 : STA $7EE000 ; Set the time to 8:00am
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LDA.b #$03 : STA.w $012C ; Play the deku tree music
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; -------------------------------
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; Set Link's coordinates to this specific position.
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LDA.b #$40 : STA $0FC2
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LDA.b #$09 : STA $0FC3
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LDA.b #$5A : STA $0FC4
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LDA.b #$21 : STA $0FC5
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; "Accept our quest, Link!"
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LDA.b #$1F : LDY.b #$00
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JSL $05E219 ; Sprite_ShowMessageUnconditional
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JSL Sprite_ShowMessageUnconditional
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INC.b StoryState
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RTS
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}
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HouseTag_WakeUpPlayer:
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{
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; Lighten the screen gradually and then wake Link up partially
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@@ -80,7 +77,7 @@ HouseTag_Main:
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LDA $7EF3C6 : ORA.b #$10 : STA $7EF3C6
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; Set the game mode
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LDA #$00 : STA $7EF3C5 ; (0 - intro, 1 - pendants, 2 - crystals)
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LDA #$00 : STA GameState ; (0 - intro, 1 - pendants, 2 - crystals)
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LDA #$00 : STA $7EF3CC ; disable telepathic message
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JSL Sprite_LoadGfxProperties
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RTS
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