update crystals and gamestate symbols

This commit is contained in:
scawful
2025-01-11 08:56:56 -05:00
parent e9ff95faf3
commit b09aebc5de
7 changed files with 21 additions and 24 deletions

View File

@@ -39,23 +39,20 @@ HouseTag_Main:
LDA.b #$08 : STA $7EE000 ; Set the time to 8:00am
LDA.b #$03 : STA.w $012C ; Play the deku tree music
; -------------------------------
; Set Link's coordinates to this specific position.
LDA.b #$40 : STA $0FC2
LDA.b #$09 : STA $0FC3
LDA.b #$5A : STA $0FC4
LDA.b #$21 : STA $0FC5
; "Accept our quest, Link!"
LDA.b #$1F : LDY.b #$00
JSL $05E219 ; Sprite_ShowMessageUnconditional
JSL Sprite_ShowMessageUnconditional
INC.b StoryState
RTS
}
HouseTag_WakeUpPlayer:
{
; Lighten the screen gradually and then wake Link up partially
@@ -80,7 +77,7 @@ HouseTag_Main:
LDA $7EF3C6 : ORA.b #$10 : STA $7EF3C6
; Set the game mode
LDA #$00 : STA $7EF3C5 ; (0 - intro, 1 - pendants, 2 - crystals)
LDA #$00 : STA GameState ; (0 - intro, 1 - pendants, 2 - crystals)
LDA #$00 : STA $7EF3CC ; disable telepathic message
JSL Sprite_LoadGfxProperties
RTS