update crystals and gamestate symbols

This commit is contained in:
scawful
2025-01-11 08:56:56 -05:00
parent e9ff95faf3
commit b09aebc5de
7 changed files with 21 additions and 24 deletions

View File

@@ -337,8 +337,8 @@ CheckRealTable:
ResetOcarinaFlag:
{
LDA $7EF3C5 : BEQ .continue
CMP #$01 : BEQ .continue
LDA.l GameState : BEQ .continue
CMP #$01 : BEQ .continue
REP #$30
LDA #$0000 : STA.l $7EE00E
SEP #$30
@@ -416,7 +416,7 @@ RainAnimation_Overridden:
JSL CheckRealTable : BEQ .rainOverlaySet
; LDA.b $8C : CMP.b #$9F :
; Check the progress indicator
LDA.l $7EF3C5 : CMP.b #$02 : BRA .skipMovement
LDA.l GameState : CMP.b #$02 : BRA .skipMovement
.rainOverlaySet
; If misery mire has been opened already, we're done.