fixed a bug that cased item text to draw even when no items were available
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@@ -1,8 +1,7 @@
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; =========================================================
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; Tilemap Menu background
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; This function is bled into via the previous menu.asm function.
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; This function is bled into via the previous menu.asm file.
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Menu_DrawBackground:
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{
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REP #$30
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