From b148529286ddc93017a8e9ebb735ca8f95c9f351 Mon Sep 17 00:00:00 2001 From: scawful Date: Thu, 4 Jul 2024 23:09:29 -0400 Subject: [PATCH] fix goriya and boomerang priority draw --- Sprites/Enemies/goriya.asm | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/Sprites/Enemies/goriya.asm b/Sprites/Enemies/goriya.asm index d9d9043..97f181b 100644 --- a/Sprites/Enemies/goriya.asm +++ b/Sprites/Enemies/goriya.asm @@ -117,7 +117,7 @@ Sprite_Goriya_Main: LDA.w SprTimerD, X : BNE + LDA.b #$16 JSL Sprite_ApplySpeedTowardsPlayer - %SetTimerD($FF) + %SetTimerD($50) + JSL Sprite_Move @@ -372,14 +372,14 @@ Sprite_Goriya_Draw: db $E2, $C4 db $E0, $C4 .properties - db $3D, $3D - db $7D, $3D - db $3D, $3D - db $7D, $3D - db $3D, $3D - db $3D, $3D - db $7D, $7D - db $7D, $7D + db $2D, $2D + db $6D, $2D + db $2D, $2D + db $6D, $2D + db $2D, $2D + db $2D, $2D + db $6D, $6D + db $6D, $6D } Sprite_Boomerang_Draw: @@ -450,8 +450,8 @@ Sprite_Boomerang_Draw: db $26 db $26 .properties - db $32 - db $B2 - db $F2 - db $72 + db $22 + db $A2 + db $E2 + db $62 } \ No newline at end of file