cleanup sprites lib

This commit is contained in:
scawful
2024-07-04 16:04:18 -04:00
parent b385e10837
commit b1eb48e14b

View File

@@ -344,15 +344,13 @@ Player_ResetState = $07F1A3
Sprite_ApplyConveyorAdjustment = $1D8010
; =========================================================
;set the hitbox of the player (i think)
;org $0683EA
;Sprite_SetupHitBoxLong:
; Setup sprite hitbox for comparison with scrap ram
Sprite_SetupHitBoxLong = $0683EA
; =========================================================
; set tile of dungeon
Dungeon_SpriteInducedTilemapUpdate = $01E7A9
; =========================================================
; player can't pass through the sprite
Sprite_PlayerCantPassThrough = $1EF4F3
@@ -393,7 +391,6 @@ UseImplicitRegIndexedLocalJumpTable = $008781
EnableForceBlank = $00893D
; =========================================================
; $04 = X
; $05 = HighX