diff --git a/Meadow_main.asm b/Meadow_main.asm new file mode 100644 index 0000000..180833e --- /dev/null +++ b/Meadow_main.asm @@ -0,0 +1,74 @@ +; ========================================================= +; Meadow of Shadows + + +; ========================================================= +; game will switch to part 1 after your uncle lEFt the house +lorom + +org $05DF12 + JSL $04ECA0 + NOP + NOP + +org $04ECA0 + STZ $0DD0,x + STZ $02E4 ; repeat native code overwritten by hook + LDA #$02 + STA $7EF3C5 ; store "part 2" + LDA #$00 + STA $7EF3CC ; disable telepathic message + JSL $00FC41 ; fix monsters + RTL + +; ========================================================= + +lorom + +org $0cdc5a +JSR $ffb1 + +org $0cffb1 + +LDA #$0000 +STA $7003C5,x + +LDA #$0000 +STA $7003C7,x + +LDA #$00 +STA $7003C8 + +LDA #$0101 ; 01=sword, 02 = shield to start with +STA $700359,x ; sword/shield save + +LDY #$0000 +RTS + +; ========================================================= +;Start Textbox Removed +; ========================================================= + +org $0281F2 +NOP #4 + +; ========================================================= +;Forest Fog for Log Woods +; ========================================================= + +; norom $12FC3 + +org $02AFC3 +LDX.w #$0097 +LDA.b $8A +CMP.w #$0010 +; skip 2 +; CMP.w #$0023 ; Another foggy area if needed. +; skip 2 +; CMP.w #$0024 ; Another foggy area if needed. + + +; ========================================================= +; no glove color +org $0DEE24 + db $80