diff --git a/Sprites/NPCs/bean_vendor.asm b/Sprites/NPCs/bean_vendor.asm index 198b60f..4cd859c 100644 --- a/Sprites/NPCs/bean_vendor.asm +++ b/Sprites/NPCs/bean_vendor.asm @@ -3,7 +3,7 @@ ; ========================================================= !SPRID = Sprite_BeanVendor -!NbrTiles = 04 ; Number of tiles used in a frame +!NbrTiles = 05 ; Number of tiles used in a frame !Harmless = 01 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless !HVelocity = 00 ; Is your sprite going super fast? put 01 if it is !Health = 00 ; Number of Health the sprite have @@ -37,11 +37,10 @@ Sprite_BeanVendor_Long: { PHB : PHK : PLB - LDA.w SprMiscD, X : BNE + JSR Sprite_BeanVendor_Draw + JSL Sprite_DrawShadow + - JSL Sprite_CheckActive : BCC .SpriteIsNotActive LDA.w SprSubtype, X : BEQ + JSR Sprite_VillageElder_Main