From b53d236641c7462fd3e4c2e6a178cff3f344fba8 Mon Sep 17 00:00:00 2001 From: scawful Date: Mon, 16 Dec 2024 21:51:29 -0500 Subject: [PATCH] Add shadow to bean vendor/magic bean --- Sprites/NPCs/bean_vendor.asm | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Sprites/NPCs/bean_vendor.asm b/Sprites/NPCs/bean_vendor.asm index 198b60f..4cd859c 100644 --- a/Sprites/NPCs/bean_vendor.asm +++ b/Sprites/NPCs/bean_vendor.asm @@ -3,7 +3,7 @@ ; ========================================================= !SPRID = Sprite_BeanVendor -!NbrTiles = 04 ; Number of tiles used in a frame +!NbrTiles = 05 ; Number of tiles used in a frame !Harmless = 01 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless !HVelocity = 00 ; Is your sprite going super fast? put 01 if it is !Health = 00 ; Number of Health the sprite have @@ -37,11 +37,10 @@ Sprite_BeanVendor_Long: { PHB : PHK : PLB - LDA.w SprMiscD, X : BNE + JSR Sprite_BeanVendor_Draw + JSL Sprite_DrawShadow + - JSL Sprite_CheckActive : BCC .SpriteIsNotActive LDA.w SprSubtype, X : BEQ + JSR Sprite_VillageElder_Main