From b74dfc023319492f8364dbe95a1e6fd3bf100045 Mon Sep 17 00:00:00 2001 From: scawful Date: Sun, 18 Aug 2024 17:50:43 -0400 Subject: [PATCH] update link state to falling in Link_FallIntoDungeon --- Dreams/all_dreams.asm | 4 ++-- Sprites/NPCs/maku_tree.asm | 4 ++++ 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/Dreams/all_dreams.asm b/Dreams/all_dreams.asm index b367edf..939ef24 100644 --- a/Dreams/all_dreams.asm +++ b/Dreams/all_dreams.asm @@ -18,7 +18,6 @@ Link_EnterDream: Link_HandleDreams: { - LDA.b #$16 : STA.b $5D LDA.w CurrentDream JSL JumpTableLocal @@ -82,12 +81,13 @@ Link_FallIntoDungeon: STA.w $010E STZ.w $010F + LDA.b #$01 : STA LinkState LDA.b #$11 : STA.b $10 STZ.b $11 : STZ.b $B0 RTS .entrance - db $7B, $01 + db $79, $01 } print "End of all_dreams.asm ", pc \ No newline at end of file diff --git a/Sprites/NPCs/maku_tree.asm b/Sprites/NPCs/maku_tree.asm index ee1b340..cfd5f5c 100644 --- a/Sprites/NPCs/maku_tree.asm +++ b/Sprites/NPCs/maku_tree.asm @@ -59,6 +59,9 @@ Sprite_MakuTree_Prep: ; ========================================================= +PaletteFilter_StartBlindingWhite = $00EEF1 + + Sprite_MakuTree_Main: { JSL Sprite_PlayerCantPassThrough @@ -72,6 +75,7 @@ Sprite_MakuTree_Main: dw MakuTree_HasMetLink dw MakuTree_HandleDreams + dw MakuTree_DreamTransition MakuTree_Handler: {