From b8d931333a33800f5209ec495547e75f72d8f821 Mon Sep 17 00:00:00 2001 From: scawful Date: Fri, 11 Oct 2024 00:00:35 -0400 Subject: [PATCH] Add dialogue and adjust tingle hitbox --- Sprites/NPCs/tingle.asm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Sprites/NPCs/tingle.asm b/Sprites/NPCs/tingle.asm index b6e532c..879b4f3 100644 --- a/Sprites/NPCs/tingle.asm +++ b/Sprites/NPCs/tingle.asm @@ -11,7 +11,7 @@ !SmallShadow = 00 ; 01 = small shadow, 00 = no shadow !Shadow = 00 ; 00 = don't draw shadow, 01 = draw a shadow !Palette = 00 ; Unused in this template (can be 0 to 7) -!Hitbox = 00 ; 00 to 31, can be viewed in sprite draw tool +!Hitbox = 02 ; 00 to 31, can be viewed in sprite draw tool !Persist = 00 ; 01 = your sprite continue to live offscreen !Statis = 00 ; 00 = is sprite is alive?, (kill all enemies room) !CollisionLayer = 00 ; 01 = will check both layer for collision @@ -75,6 +75,7 @@ Sprite_Tingle_Main: Tingle_Forward: { %PlayAnimation(0,0,10) + %ShowSolicitedMessage($012C) RTS }