diff --git a/Sprites/ZSpriteLib/sprite_hooks.asm b/Sprites/ZSpriteLib/sprite_hooks.asm index 7cb0b2b..cab4bf4 100644 --- a/Sprites/ZSpriteLib/sprite_hooks.asm +++ b/Sprites/ZSpriteLib/sprite_hooks.asm @@ -33,6 +33,8 @@ SprTimerD = $0EE0 ; decreased by 1 each frame SprTimerE = $0F10 ; decreased by 1 each frame SprTimerF = $0F80 ; Gravity, decreased by 2 each frame +SprSlot = $0FA0 ; Current sprite slot being executed + SprStunTimer = $0B58 ; counts down from 0xFF SprPause = $0F00 ; Inactive if nonzero @@ -110,11 +112,11 @@ SprProps = $0F50 SprHitbox = $0F60 SprHeight = $0F70 ; Distance from the shadow SprHeightS = $0F90 ; Distance from the shadow subpixel +SprFreeze = $0FC1 ; Seems to freeze sprites OAMPtr = $90 OAMPtrH = $92 - DungeonMainCheck = $021B SpriteRanCheck = $8E