menu dark world location names
This commit is contained in:
@@ -1,65 +0,0 @@
|
||||
OverworldLocationNames:
|
||||
dw "RANCH___________" ; 00
|
||||
dw "RANCH___________" ; 01
|
||||
dw "PYRAMID_________" ; 02
|
||||
dw "LAND_OF_TREE____" ; 03
|
||||
dw "SNOW_MOUNTAIN___" ; 04
|
||||
dw "SNOW_MOUNTAIN___" ; 05
|
||||
dw "SNOW_MOUNTAIN___" ; 06
|
||||
dw "SNOW_MOUNTAIN___" ; 07
|
||||
dw "RANCH___________" ; 08
|
||||
dw "RANCH___________" ; 09
|
||||
dw "INN_____________" ; 0A
|
||||
dw "KALYXO_CASTLE___" ; 0B
|
||||
dw "KALYXO_CASTLE___" ; 0C
|
||||
dw "POTION_SHOP_____" ; 0D
|
||||
dw "HALL_OF_SECRETS_" ; 0E
|
||||
dw "CEMETERY________" ; 0F
|
||||
dw "TOADSTOOL_WOODS_" ; 10
|
||||
dw "RANCH_PATH______" ; 11
|
||||
dw "CROSSROADS______" ; 12
|
||||
dw "KALYXO_CASTLE___" ; 13
|
||||
dw "KALYXO_CASTLE___" ; 14
|
||||
dw "MOUNTAINSIDE____" ; 15
|
||||
dw "PATH_OF_SECRETS_" ; 16
|
||||
dw "ANCIENT_SHRINE__" ; 17
|
||||
dw "TOADSTOOL_WOODS_" ; 18
|
||||
dw "TOADSTOOL_WOODS_" ; 19
|
||||
dw "CROSSROADS______" ; 1A
|
||||
dw "KALYXO_CASTLE___" ; 1B
|
||||
dw "KALYXO_ROAD_____" ; 1C
|
||||
dw "CROSSROADS______" ; 1D
|
||||
dw "SUNKEN_CITY_____" ; 1E
|
||||
dw "SUNKEN_CITY_____" ; 1F
|
||||
dw "TOADSTOOL_WOODS_" ; 20
|
||||
dw "TOADSTOOL_WOODS_" ; 21
|
||||
dw "SWORDSMITHS_____" ; 22
|
||||
dw "WAYWARD_VILLAGE_" ; 23
|
||||
dw "WAYWARD_VILLAGE_" ; 24
|
||||
dw "VILLAGE_ROAD____" ; 25
|
||||
dw "SUNKEN_CITY_____" ; 26
|
||||
dw "SUNKEN_CITY_____" ; 27
|
||||
dw "TOADSTOOL_WOODS_" ; 28
|
||||
dw "TOADSTOOL_WOODS_" ; 29
|
||||
dw "VILLAGE_ROAD____" ; 2A
|
||||
dw "WAYWARD_VILLAGE_" ; 2B
|
||||
dw "WAYWARD_VILLAGE_" ; 2C
|
||||
dw "VALLEY__________" ; 2D
|
||||
dw "CITY_ROAD_______" ; 2E
|
||||
dw "TAIL_PALACE_____" ; 2F
|
||||
dw "PHANTOM_SHIP____" ; 30
|
||||
dw "PHANTOM_SHIP____" ; 31
|
||||
dw "SECRET_BEACH____" ; 32
|
||||
dw "LOOM_BEACH______" ; 33
|
||||
dw "LOOM_BEACH______" ; 34
|
||||
dw "BEACH_PATH______" ; 35
|
||||
dw "GARO_DESERT_____" ; 36
|
||||
dw "GARO_DESERT_____" ; 37
|
||||
dw "PHANTOM_SHIP____" ; 38
|
||||
dw "PHANTOM_SHIP____" ; 39
|
||||
dw "LOST_SEA________" ; 3A
|
||||
dw "LOOM_BEACH______" ; 3B
|
||||
dw "LOOM_BEACH______" ; 3C
|
||||
dw "LOOM_WATERFALL__" ; 3D
|
||||
dw "GARO_DESERT_____" ; 3E
|
||||
dw "GARO_DESERT_____" ; 3F
|
||||
@@ -12,7 +12,6 @@ NothingGFX:
|
||||
; -------------------------------------
|
||||
|
||||
BowsGFX:
|
||||
dw $20F5, $20F5, $20F5, $20F5
|
||||
dw $28BA, $28E9, $28E8, $28CB ; Empty bow
|
||||
dw $28BA, $284A, $2849, $28CB ; Bow and arrows
|
||||
dw $28BA, $28E9, $28E8, $28CB ; Empty silvers bow
|
||||
@@ -134,6 +133,9 @@ StoneMaskGFX:
|
||||
|
||||
WolfMaskGFX:
|
||||
dw $3086, $7086, $3087, $7087
|
||||
dw $3086, $7086, $3087, $7087
|
||||
dw $3086, $7086, $3087, $7087
|
||||
dw $3086, $7086, $3087, $7087
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
|
||||
131
Menu/menu_map_names.asm
Normal file
131
Menu/menu_map_names.asm
Normal file
@@ -0,0 +1,131 @@
|
||||
OverworldLocationNames:
|
||||
dw "RANCH___________" ; 00
|
||||
dw "RANCH___________" ; 01
|
||||
dw "PYRAMID_________" ; 02
|
||||
dw "LAND_OF_TREE____" ; 03
|
||||
dw "SNOW_MOUNTAIN___" ; 04
|
||||
dw "SNOW_MOUNTAIN___" ; 05
|
||||
dw "SNOW_MOUNTAIN___" ; 06
|
||||
dw "SNOW_MOUNTAIN___" ; 07
|
||||
dw "RANCH___________" ; 08
|
||||
dw "RANCH___________" ; 09
|
||||
dw "INN_____________" ; 0A
|
||||
dw "KALYXO_CASTLE___" ; 0B
|
||||
dw "KALYXO_CASTLE___" ; 0C
|
||||
dw "POTION_SHOP_____" ; 0D
|
||||
dw "HALL_OF_SECRETS_" ; 0E
|
||||
dw "CEMETERY________" ; 0F
|
||||
dw "TOADSTOOL_WOODS_" ; 10
|
||||
dw "RANCH_PATH______" ; 11
|
||||
dw "CROSSROADS______" ; 12
|
||||
dw "KALYXO_CASTLE___" ; 13
|
||||
dw "KALYXO_CASTLE___" ; 14
|
||||
dw "MOUNTAINSIDE____" ; 15
|
||||
dw "PATH_OF_SECRETS_" ; 16
|
||||
dw "ANCIENT_SHRINE__" ; 17
|
||||
dw "TOADSTOOL_WOODS_" ; 18
|
||||
dw "TOADSTOOL_WOODS_" ; 19
|
||||
dw "CROSSROADS______" ; 1A
|
||||
dw "KALYXO_CASTLE___" ; 1B
|
||||
dw "KALYXO_ROAD_____" ; 1C
|
||||
dw "CROSSROADS______" ; 1D
|
||||
dw "SUNKEN_CITY_____" ; 1E
|
||||
dw "SUNKEN_CITY_____" ; 1F
|
||||
dw "TOADSTOOL_WOODS_" ; 20
|
||||
dw "TOADSTOOL_WOODS_" ; 21
|
||||
dw "SWORDSMITHS_____" ; 22
|
||||
dw "WAYWARD_VILLAGE_" ; 23
|
||||
dw "WAYWARD_VILLAGE_" ; 24
|
||||
dw "VILLAGE_ROAD____" ; 25
|
||||
dw "SUNKEN_CITY_____" ; 26
|
||||
dw "SUNKEN_CITY_____" ; 27
|
||||
dw "TOADSTOOL_WOODS_" ; 28
|
||||
dw "TOADSTOOL_WOODS_" ; 29
|
||||
dw "VILLAGE_ROAD____" ; 2A
|
||||
dw "WAYWARD_VILLAGE_" ; 2B
|
||||
dw "WAYWARD_VILLAGE_" ; 2C
|
||||
dw "VALLEY__________" ; 2D
|
||||
dw "CITY_ROAD_______" ; 2E
|
||||
dw "TAIL_PALACE_____" ; 2F
|
||||
dw "PHANTOM_SHIP____" ; 30
|
||||
dw "PHANTOM_SHIP____" ; 31
|
||||
dw "SECRET_BEACH____" ; 32
|
||||
dw "LOOM_BEACH______" ; 33
|
||||
dw "LOOM_BEACH______" ; 34
|
||||
dw "BEACH_PATH______" ; 35
|
||||
dw "GARO_DESERT_____" ; 36
|
||||
dw "GARO_DESERT_____" ; 37
|
||||
dw "PHANTOM_SHIP____" ; 38
|
||||
dw "PHANTOM_SHIP____" ; 39
|
||||
dw "LOST_SEA________" ; 3A
|
||||
dw "LOOM_BEACH______" ; 3B
|
||||
dw "LOOM_BEACH______" ; 3C
|
||||
dw "LOOM_WATERFALL__" ; 3D
|
||||
dw "GARO_DESERT_____" ; 3E
|
||||
dw "GARO_DESERT_____" ; 3F
|
||||
|
||||
DarkWorldLocationNames:
|
||||
dw "_______________" ; 00
|
||||
dw "_______________" ; 01
|
||||
dw "_______________" ; 02
|
||||
dw "_______________" ; 03
|
||||
dw "_______________" ; 04
|
||||
dw "_______________" ; 05
|
||||
dw "_______________" ; 06
|
||||
dw "_______________" ; 07
|
||||
dw "_______________" ; 08
|
||||
dw "_______________" ; 09
|
||||
dw "_______________" ; 0A
|
||||
dw "_______________" ; 0B
|
||||
dw "_______________" ; 0C
|
||||
dw "_______________" ; 0D
|
||||
dw "_______________" ; 0E
|
||||
dw "_______________" ; 0F
|
||||
dw "_______________" ; 10
|
||||
dw "_______________" ; 11
|
||||
dw "_______________" ; 12
|
||||
dw "_______________" ; 13
|
||||
dw "_______________" ; 14
|
||||
dw "_______________" ; 15
|
||||
dw "_______________" ; 16
|
||||
dw "_______________" ; 17
|
||||
dw "_______________" ; 18
|
||||
dw "_______________" ; 19
|
||||
dw "_______________" ; 1A
|
||||
dw "_______________" ; 1B
|
||||
dw "_______________" ; 1C
|
||||
dw "_______________" ; 1D
|
||||
dw "_______________" ; 1E
|
||||
dw "_______________" ; 1F
|
||||
dw "_______________" ; 20
|
||||
dw "_______________" ; 21
|
||||
dw "_______________" ; 22
|
||||
dw "_______________" ; 23
|
||||
dw "_______________" ; 24
|
||||
dw "_______________" ; 25
|
||||
dw "_______________" ; 26
|
||||
dw "_______________" ; 27
|
||||
dw "_______________" ; 28
|
||||
dw "_______________" ; 29
|
||||
dw "_______________" ; 2A
|
||||
dw "_______________" ; 2B
|
||||
dw "_______________" ; 2C
|
||||
dw "_______________" ; 2D
|
||||
dw "_______________" ; 2E
|
||||
dw "_______________" ; 2F
|
||||
dw "_______________" ; 30
|
||||
dw "_______________" ; 31
|
||||
dw "_______________" ; 32
|
||||
dw "_______________" ; 33
|
||||
dw "_______________" ; 34
|
||||
dw "_______________" ; 35
|
||||
dw "_______________" ; 36
|
||||
dw "_______________" ; 37
|
||||
dw "_______________" ; 38
|
||||
dw "_______________" ; 39
|
||||
dw "_______________" ; 3A
|
||||
dw "_______________" ; 3B
|
||||
dw "_______________" ; 3C
|
||||
dw "_______________" ; 3D
|
||||
dw "_______________" ; 3E
|
||||
dw "_______________" ; 3F
|
||||
@@ -143,10 +143,10 @@ Menu_DrawItemName:
|
||||
; =============================================================================
|
||||
|
||||
; ;LDX.w $7E00A0 ; load room number
|
||||
;-------------------------------------
|
||||
; -------------------------------------
|
||||
TestLocationName:
|
||||
dw "YOUR_HOUSE__"
|
||||
;-------------------------------------
|
||||
; -------------------------------------
|
||||
|
||||
DrawLocationName:
|
||||
{
|
||||
@@ -160,22 +160,23 @@ DrawLocationName:
|
||||
ASL : ASL : ASL : ASL : ASL
|
||||
LDY.w #$000
|
||||
TAX
|
||||
.loop
|
||||
|
||||
.draw_overworld_loop
|
||||
LDA.w OverworldLocationNames, X ; Load your text character
|
||||
STA.w $12CC, Y ; Store into the buffer
|
||||
INX : INX
|
||||
INY : INY : CPY #$0020 : BCC .loop
|
||||
INY : INY : CPY #$0020 : BCC .draw_overworld_loop
|
||||
RTS
|
||||
|
||||
.indoors
|
||||
LDX.w #$16
|
||||
|
||||
.loop2
|
||||
.draw_indoors_loop
|
||||
LDA.w TestLocationName, X
|
||||
STA.w $12CC, X
|
||||
|
||||
DEX : DEX
|
||||
BPL .loop2
|
||||
BPL .draw_indoors_loop
|
||||
|
||||
RTS
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user