Add X icon during Eon Abyss intro to warp
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@@ -165,7 +165,23 @@ DrawPyramidIcon:
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LDA.b #$00 : STA.b $0B ; 02 = 16x16, 00 = 8x8
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LDA.b #$07 : STA.l $7EC025
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RTS
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RTL
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}
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DrawEonEscapeIcon:
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{
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LDA.b #$04 : STA.l $7EC10B
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LDA.b #$F4 : STA.l $7EC10A
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LDA.b #$0B : STA.l $7EC109
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LDA.b #$0E : STA.l $7EC108
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LDA.b #$68 : STA.b $0D
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LDA.b #$36 : STA.b $0C ; Tile GFX
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LDA.b #$00 : STA.b $0B ; 02 = 16x16, 00 = 8x8
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LDA.b #$06 : STA.l $7EC025
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RTL
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}
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pushpc
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@@ -191,6 +207,11 @@ MapIconDraw:
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.draw_prizes
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LDA.b $8A : AND.b #$40 : BEQ .lwprizes
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LDA.l OOSPROG : AND.b #$02 : BNE .check_pendants
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JSL DrawEonEscapeIcon
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JSR HandleMapDrawIcon
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JMP restore_coords_and_exit
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.check_pendants
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LDA.l OOSPROG : AND.b #$10 : BEQ .check_master_sword
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JSL DrawPowerPendant
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JSR HandleMapDrawIcon
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@@ -224,12 +245,12 @@ MapIconDraw:
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CMP.b #$03 : BCS .draw_crystals
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.hall_of_secrets
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JSR DrawHallOfSecretsIcon
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JSL DrawHallOfSecretsIcon
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JSR HandleMapDrawIcon
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JMP restore_coords_and_exit
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.draw_secret ; Pyramid of Power
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JSR DrawPyramidIcon
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JSL DrawPyramidIcon
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JSR HandleMapDrawIcon_noflash
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JMP .skip_draw_6
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