From c6b9541977c8c532139edff88f7a8c3fe54fe5fc Mon Sep 17 00:00:00 2001 From: scawful Date: Sun, 24 Mar 2024 11:59:02 -0400 Subject: [PATCH] Add additional orgs to blind maiden code to prevent breaking existing jumps --- Sprites/Bosses/twinrova.asm | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/Sprites/Bosses/twinrova.asm b/Sprites/Bosses/twinrova.asm index 1231c24..ae96bae 100644 --- a/Sprites/Bosses/twinrova.asm +++ b/Sprites/Bosses/twinrova.asm @@ -811,6 +811,8 @@ Follower_CheckBlindTrigger: } ; ========================================================= +; Called during the BlindMaiden section of Follower_BasicMover +; to spawn Twinrova in the room. org $1DA03C Blind_SpawnFromMaiden: @@ -852,10 +854,11 @@ Blind_SpawnFromMaiden: } ; ========================================================= - ; We are using space from this function to insert the ; Twinrova graphics above, since the prep is now handled ; in the custom sprite code. + +org $1DA081 SpritePrep_Blind_PrepareBattle: { ; #_1DA081: LDA.l $7EF3CC @@ -895,6 +898,7 @@ warnpc $1DA0B1 ; ========================================================= +org $1DA0B1 BlindLaser_SpawnTrailGarnish: { #_1DA0B1: LDA.w $0E80,X