update comments
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@@ -2,7 +2,7 @@
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; Game state
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; Game state
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; 0x00 - Very start; progress cannot be saved in this state
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; 0x00 - Very start; progress cannot be saved in this state
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; 0x01 - Uncle reached
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; 0x01 - Uncle reached
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; 0x02 - Zelda rescued
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; 0x02 - Farore intro over | Zelda rescued
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; 0x03 - Agahnim defeated
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; 0x03 - Agahnim defeated
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GameState = $7EF3C5
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GameState = $7EF3C5
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@@ -85,6 +85,10 @@ PrevScroll = $7EF39A
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; d - done
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; d - done
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MagicBeanProg = $7EF39B
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MagicBeanProg = $7EF39B
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JournalState = $7EF39C
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; 7EF403 - 7EF4FD Unused block
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; .... .cpw
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; .... .cpw
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; c - courage
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; c - courage
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; p - power
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; p - power
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@@ -378,7 +378,7 @@ ColorSubEffect:
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.no_blue_sign_change
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.no_blue_sign_change
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STA.l !BlueVal
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STA.l !BlueVal
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; Subtract amount to blue field based on a table
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; Subtract amount to green field based on a table
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LDA !SubPalColor : AND #$03E0 : STA !GreenVal
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LDA !SubPalColor : AND #$03E0 : STA !GreenVal
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SEC : SBC.l .green, X : STA.l !TempPalColor
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SEC : SBC.l .green, X : STA.l !TempPalColor
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