diff --git a/Sprites/ZSpriteLib/sprite_hooks.asm b/Sprites/ZSpriteLib/sprite_hooks.asm index 9f9e92f..7cb0b2b 100644 --- a/Sprites/ZSpriteLib/sprite_hooks.asm +++ b/Sprites/ZSpriteLib/sprite_hooks.asm @@ -19,10 +19,10 @@ SprFrame = $0D90 ; Indexes the SprGfx for drawing SprGfx = $0DC0 ; Determine the GFX used for the sprite SprMiscA = $0DA0 ; Sprite_DamageFlash palette index -SprMiscB = $0DB0 ; +SprMiscB = $0DB0 ; Various usages, truly auxiliary SprMiscC = $0DE0 ; Cardinal direction the sprite is facing SprMiscD = $0E90 ; -SprMiscE = $0EB0 ; +SprMiscE = $0EB0 ; Head direction 0123 -> udlr SprMiscF = $0EC0 ; SprMiscG = $0ED0 ; diff --git a/Sprites/all_sprites.asm b/Sprites/all_sprites.asm index e25da75..0eba763 100644 --- a/Sprites/all_sprites.asm +++ b/Sprites/all_sprites.asm @@ -115,6 +115,9 @@ print "End of manhandla.asm ", pc incsrc "Sprites/Enemies/deku_scrub_enemy.asm" print "End of deku_scrub_enemy.asm ", pc +incsrc "Sprites/Enemies/goriya.asm" +print "End of goriya.asm ", pc + PutRollerBeneathLink: { JSL Sprite_OAM_AllocateDeferToPlayer