adjusted double check
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@@ -169,6 +169,9 @@ Menu_InitItemScreen:
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LDY.w $0202 : BNE .all_good
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; Loop through the SRM of each item to see if we have
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; one of them so we can start with that one selected.
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.lookForAlternateItem
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LDY.b #$00
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.loop
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INY : CPY.b #$25 : BCS .bad
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LDX.w Menu_AddressIndex-1, Y
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@@ -180,8 +183,8 @@ Menu_InitItemScreen:
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.bad
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; If we made it here that means there are no items
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; available but one was still selected.
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; This should never happen.
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; available but one was still selected. This should
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; never happen under normal vanilla circumstances.
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STZ.w $0202
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STZ $0207
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@@ -195,7 +198,7 @@ Menu_InitItemScreen:
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; infinite loop later on.
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LDX.w Menu_AddressIndex-1, Y
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LDA.l $7EF300, X
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CMP.b #$01 : BCC .bad
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CMP.b #$01 : BCC .lookForAlternateItem
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STZ $0207
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LDA.b #$04
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STA.w $0200
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