update deku hover camera and drag ram

This commit is contained in:
scawful
2024-06-09 20:47:31 -04:00
parent 9e5cd0b5ac
commit e68b755159

View File

@@ -372,8 +372,6 @@ PrepareMagicBubble:
; Based on LinkItem_Quake.allow_quake
PrepareQuakeSpell:
{
JSR InitCamera
LDA.b #$0A : STA.b $5D ; Set Link to the hover state
LDA.b #$00 : STA.b $3D ; Clear the animation timer
@@ -405,6 +403,11 @@ InitCamera:
HandleCamera:
{
JSL $07E6A6 ; Link_HandleMovingAnimation_FullLongEntry
JSR InitCamera
#_0790BA: JSL $07E3DD ; Link_HandleVelocityAndSandDrag_long
LDA $22 : SEC : SBC $3F : STA $31
LDA $20 : SEC : SBC $3E : STA $30
PHX
@@ -426,7 +429,8 @@ HandleMovement:
LDA $F0 : AND #$08 : BEQ .not_up
LDY #$00
LDA.w .drag_y_low, Y : STA.w $0B7E
LDA.w .drag_y_low, Y : CLC : ADC.w $0B7E : STA.w $0B7E
LDA.w .drag_y_high, Y : ADC.w $0B7F : STA.w $0B7F
LDA #$01 : STA $031C
LDA #$05 : STA $3D
@@ -435,8 +439,8 @@ HandleMovement:
LDA $F0 : AND #$04 : BEQ .not_down
LDY #$01
LDA.w .drag_y_low, Y : STA.w $0B7E
LDA.w .drag_y_low, Y : CLC : ADC.w $0B7E : STA.w $0B7E
LDA.w .drag_y_high, Y : ADC.w $0B7F : STA.w $0B7F
LDA #$02 : STA $031C
LDA #$05 : STA $3D
LDA #$02 : STA $2F
@@ -444,7 +448,8 @@ HandleMovement:
LDA $F0 : AND #$02 : BEQ .not_left
LDY #$02
LDA.w .drag_x_low, Y : STA.w DragYL
LDA.w .drag_x_low, Y : CLC : ADC.w DragYL : STA.w DragYL
LDA.w .drag_x_high, Y : ADC.w DragYH : STA DragYH
LDA #$03 : STA $031C
LDA #$05 : STA $3D
LDA #$04 : STA $2F
@@ -452,8 +457,8 @@ HandleMovement:
LDA $F0 : AND #$01 : BEQ .not_right
LDY #$03
LDA.w .drag_x_low, Y : STA.w DragYL
LDA.w .drag_x_low, Y : CLC : ADC.w DragYL : STA.w DragYL
LDA.w .drag_x_high, Y : ADC.w DragYH : STA DragYH
LDA #$04 : STA $031C
LDA #$05 : STA $3D