diff --git a/Sprites/Objects/collectible.asm b/Sprites/Objects/collectible.asm index 5642598..3a8ac2a 100644 --- a/Sprites/Objects/collectible.asm +++ b/Sprites/Objects/collectible.asm @@ -2,7 +2,7 @@ ; Sprite Properties ; ========================================================= -!SPRID = $2D ; The sprite ID you are overwriting (HEX) +!SPRID = $52 ; The sprite ID you are overwriting (HEX) !NbrTiles = 03 ; Number of tiles used in a frame !Harmless = 01 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless !HVelocity = 00 ; Is your sprite going super fast? put 01 if it is