From e75101a68cd8e4f7af84f6a7dd080b0501a4d7d7 Mon Sep 17 00:00:00 2001 From: scawful Date: Thu, 22 Aug 2024 18:22:34 -0400 Subject: [PATCH] set collectibles to sprite id 0x52 --- Sprites/Objects/collectible.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Sprites/Objects/collectible.asm b/Sprites/Objects/collectible.asm index 5642598..3a8ac2a 100644 --- a/Sprites/Objects/collectible.asm +++ b/Sprites/Objects/collectible.asm @@ -2,7 +2,7 @@ ; Sprite Properties ; ========================================================= -!SPRID = $2D ; The sprite ID you are overwriting (HEX) +!SPRID = $52 ; The sprite ID you are overwriting (HEX) !NbrTiles = 03 ; Number of tiles used in a frame !Harmless = 01 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless !HVelocity = 00 ; Is your sprite going super fast? put 01 if it is