From ea935506d8cfbeb0de7fafdc99469f6f9d7da910 Mon Sep 17 00:00:00 2001 From: scawful Date: Sun, 19 May 2024 23:34:55 -0400 Subject: [PATCH] update minecart hitbox --- Sprites/Objects/minecart.asm | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Sprites/Objects/minecart.asm b/Sprites/Objects/minecart.asm index 2f6febf..e4ac59d 100644 --- a/Sprites/Objects/minecart.asm +++ b/Sprites/Objects/minecart.asm @@ -13,7 +13,7 @@ !SmallShadow = 00 ; 01 = small shadow, 00 = no shadow !Shadow = 00 ; 00 = don't draw shadow, 01 = draw a shadow !Palette = 00 ; Unused in this template (can be 0 to 7) -!Hitbox = 00 ; 00 to 31, can be viewed in sprite draw tool +!Hitbox = 14 ; 00 to 31, can be viewed in sprite draw tool !Persist = 01 ; 01 = your sprite continue to live offscreen !Statis = 00 ; 00 = is sprite is alive?, (kill all enemies room) !CollisionLayer = 00 ; 01 = will check both layer for collision @@ -102,7 +102,6 @@ Sprite_Minecart_Prep: ; LDA.w !LinkInCart : AND.b #$FF : BEQ .dummy_continue ; JMP .clear_cart .dummy_continue - LDA SprY, X : SEC : SBC.b #$04 : STA SprY, X LDA #$00 : STA $0CAA, X ; Sprite persist in dungeon LDA #$04 : STA $0E40, X ; Nbr Oam Entries