Cleanup dungeon tags, prepare for CustomTag system
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@@ -14,19 +14,17 @@ org $028BE7
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; Module06_UnderworldLoad
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org $028364
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{
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#_028364: LDA.b #$00 ; Fixed color RGB: #808000
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#_028366: STA.b $9C
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LDA.b #$00 ; Fixed color RGB: #808000
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STA.b $9C
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#_028368: LDA.b #$00
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#_02836A: STA.b $9D
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LDA.b #$00 : STA.b $9D
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#_02836C: LDA.b #$00
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#_02836E: STA.b $9E
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#_028370: LDA.b #$00
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#_028372: STA.l $7EC005
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#_028376: STA.l $7EC006
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LDA.b #$00 : STA.b $9E
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LDA.b #$00
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STA.l $7EC005
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STA.l $7EC006
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#_02837A: JSL $079A2C ; Link_TuckIntoBed
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JSL $079A2C ; Link_TuckIntoBed
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}
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incsrc "Dungeons/enemy_damage.asm"
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@@ -40,7 +38,6 @@ print "End of object_handler.asm ", pc
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; Tag: Holes8
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incsrc "Dungeons/together_warp_tag.asm"
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incsrc "Dungeons/spike_subtype.asm"
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; Tag: Holes7
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incsrc "Dungeons/house_tag.asm"
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@@ -49,6 +46,8 @@ incsrc "Dungeons/house_tag.asm"
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incsrc "Dungeons/floor_puzzle.asm"
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print "End of floor_puzzle.asm ", pc
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incsrc "Dungeons/spike_subtype.asm"
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incsrc "Dungeons/attract_scenes.asm"
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print "End of attract_scenes.asm ", pc
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