Add comment for checking MinecartTrack positions with breakpoint

This commit is contained in:
scawful
2025-02-16 10:41:21 -05:00
parent 8e6d63c6f8
commit ee09b6dacc

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@@ -197,16 +197,17 @@ Sprite_Minecart_Prep:
.killMinecart
SEP #$20
STZ.w SprState, X
PLB
RTL
.inRoom
; Check if the coordinates match, if not kill the sprite.
; If cart isn't appearring in room, check here for values to match
; against the MiencartTrack table values.
; print "MinecartPrep_CheckCoords ", pc
LDA.w !MinecartTrackX, Y : CMP.w SprCachedX : BNE .killMinecart
LDA.w !MinecartTrackY, Y : CMP.w SprCachedY : BNE .killMinecart
SEP #$20
.active1
STZ.w SprMiscG, X ; Clear the active tossing flag
@@ -307,7 +308,7 @@ Sprite_Minecart_Prep:
; This is which room each track should start in if it hasn't already
; been given a track.
.TrackStartingRooms
dw $0089, $0089, $0089, $0088, $0089, $0089, $0089, $0089
dw $0098, $0088, $0089, $0088, $0089, $0089, $0089, $0089
dw $0089, $0089, $0089, $0089, $0089, $0089, $0089, $0089
dw $0089, $0089, $0089, $0089, $0089, $0089, $0089, $0089
dw $0089, $0089, $0089, $0089, $0089, $0089, $0089, $0089
@@ -316,20 +317,16 @@ Sprite_Minecart_Prep:
; already been given a position. This is necessary to allow for more
; than one stopping point to be in one room.
.TrackStartingX
dw $1320, $12D0, $1300, $1100, $1300, $1300, $1300, $1300
dw $1190, $12D0, $1300, $1100, $1300, $1300, $1300, $1300
dw $1300, $1300, $1300, $1300, $1300, $1300, $1300, $1300
dw $1300, $1300, $1300, $1300, $1300, $1300, $1300, $1300
dw $1300, $1300, $1300, $1300, $1300, $1300, $1300, $1300
.TrackStartingY
dw $11C0, $1120, $1100, $10D0, $1100, $1100, $1100, $1100
dw $1380, $1120, $1100, $10D0, $1100, $1100, $1100, $1100
dw $1100, $1100, $1100, $1100, $1100, $1100, $1100, $1100
dw $1100, $1100, $1100, $1100, $1100, $1100, $1100, $1100
dw $1100, $1100, $1100, $1100, $1100, $1100, $1100, $1100
; NOTE TO SCAWFUL: All of these values will need to be set when you
; place the carts within ZS. I set them all to spawn in the middle of
; room 0x89 just for testing purposes.
}
; =========================================================