Refactor sprite logging macros and enhance debug output for better traceability
This commit is contained in:
@@ -2,29 +2,38 @@
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; The Legend of Zelda: Oracle of Secrets
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; The Legend of Zelda: Oracle of Secrets
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; Composed by: Scawful
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; Composed by: Scawful
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;
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;
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; Expanded Banks:
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; Custom Code and Data Memory Map:
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; 21-2A ZS Reserved
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;
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; 2B - Items: all_items.asm
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; Bank $20 ($208000): Expanded Music (Music/all_music.asm)
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; 2C - Underworld: dungeons.asm
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; Bank $21-$27: ZS Reserved
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; 2D - Menu
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; Bank $28 ($288000): ZSCustomOverworld (Overworld/ZSCustomOverworld.asm)
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; 2E - HUD
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; Bank $29-$2A: ZS Reserved
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; 2F - Expanded Message Bank
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; Bank $2B ($2B8000): Items (Items/all_items.asm)
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; 30-32 Sprites: all_sprites.asm
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; Bank $2C ($2C8000): Underworld/Dungeons (Dungeons/dungeons.asm)
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; 33 - Moosh Form Gfx and Palette
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; Bank $2D ($2D8000): Menu (Menu/menu.asm)
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; 34 - Time System, Custom Overworld Overlays, Gfx
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; Bank $2E ($2E8000): HUD (Menu/menu.asm)
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; 35 - Deku Link Gfx and Palette
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; Bank $2F ($2F8000): Expanded Message Bank (Core/message.asm)
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; 36 - Zora Link Gfx and Palette
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; Bank $30 ($308000): Sprites (Sprites/all_sprites.asm)
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; 37 - Bunny Link Gfx and Palette
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; Bank $31 ($318000): Sprites (Sprites/all_sprites.asm)
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; 38 - Wolf Link Gfx and Palette
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; Bank $32 ($328000): Sprites (Sprites/all_sprites.asm)
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; 39 - Minish Link Gfx
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; Bank $33 ($338000): Moosh Form Gfx and Palette (Masks/all_masks.asm)
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; 3A - Mask Routines, Custom Ancillae (Deku Bubble)
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; Bank $34 ($348000): Time System, Custom Overworld Overlays, Gfx (Masks/all_masks.asm)
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; 3B - GBC Link Gfx
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; Bank $35 ($358000): Deku Link Gfx and Palette (Masks/all_masks.asm)
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; 3C - Unused
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; Bank $36 ($368000): Zora Link Gfx and Palette (Masks/all_masks.asm)
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; 3D - ZS Tile16
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; Bank $37 ($378000): Bunny Link Gfx and Palette (Masks/all_masks.asm)
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; 3E - LW ZS Tile32
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; Bank $38 ($388000): Wolf Link Gfx and Palette (Masks/all_masks.asm)
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; 3F - DW ZS Tile32
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; Bank $39 ($398000): Minish Link Gfx (Masks/all_masks.asm)
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; 40 - LW World Map
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; Bank $3A ($3A8000): Mask Routines, Custom Ancillae (Deku Bubble) (Masks/all_masks.asm)
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; 41 - DW World Map
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; Bank $3B ($3B8000): GBC Link Gfx (Masks/all_masks.asm)
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; Bank $3C: Unused
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; Bank $3D: ZS Tile16
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; Bank $3E: LW ZS Tile32
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; Bank $3F: DW ZS Tile32
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; Bank $40 ($408000): LW World Map (Overworld/overworld.asm)
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; Bank $41 ($418000): DW World Map (Overworld/overworld.asm)
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;
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; Patches: Core/patches.asm and Util/item_cheat.asm use pushpc/pullpc and org
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; for targeted modifications within vanilla ROM addresses.
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; =========================================================
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; =========================================================
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incsrc "Util/macros.asm"
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incsrc "Util/macros.asm"
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@@ -42,43 +51,31 @@ namespace Oracle
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incsrc "Core/symbols.asm"
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incsrc "Core/symbols.asm"
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incsrc "Core/message.asm"
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incsrc "Core/message.asm"
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%print_debug(" -- Music -- ")
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%log_section("Music", !LOG_MUSIC)
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%print_debug("")
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incsrc "Music/all_music.asm"
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incsrc "Music/all_music.asm"
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%print_debug("")
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%print_debug(" -- Overworld -- ")
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%log_section("Overworld", !LOG_OVERWORLD)
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%print_debug("")
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incsrc "Overworld/overworld.asm"
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incsrc "Overworld/overworld.asm"
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%print_debug("")
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%print_debug(" -- Dungeon -- ")
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%log_section("Dungeon", !LOG_DUNGEON)
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%print_debug("")
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incsrc "Dungeons/dungeons.asm"
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incsrc "Dungeons/dungeons.asm"
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%print_debug("")
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%print_debug(" -- Sprites -- ")
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%log_section("Sprites", !LOG_SPRITES)
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%print_debug("")
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incsrc "Sprites/all_sprites.asm"
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incsrc "Sprites/all_sprites.asm"
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%print_debug("")
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%print_debug(" -- Masks -- ")
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%log_section("Masks", !LOG_MASKS)
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%print_debug("")
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incsrc "Masks/all_masks.asm"
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incsrc "Masks/all_masks.asm"
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%print_debug("")
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%print_debug(" -- Items -- ")
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%log_section("Items", !LOG_ITEMS)
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%print_debug("")
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incsrc "Items/all_items.asm"
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incsrc "Items/all_items.asm"
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%print_debug("")
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%print_debug(" -- Menu -- ")
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%log_section("Menu", !LOG_MENU)
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%print_debug("")
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incsrc "Menu/menu.asm"
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incsrc "Menu/menu.asm"
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incsrc "Util/item_cheat.asm"
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incsrc "Util/item_cheat.asm"
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incsrc "Core/patches.asm"
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incsrc "Core/patches.asm"
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; incsrc "Core/capture.asm"
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%print_debug("")
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print "\nFinished applying patches"
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%print_debug("Finished applying patches")
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}
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}
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namespace off
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namespace off
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@@ -2,88 +2,117 @@
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incsrc Core/sprite_macros.asm
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incsrc Core/sprite_macros.asm
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; =========================================================
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; Bank $30
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org $308000
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org $308000
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%log_start("Bank 30", !LOG_SPRITES)
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incsrc Core/sprite_new_table.asm
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incsrc Core/sprite_new_table.asm
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%log_start("Sprite_Farore", !LOG_SPRITES)
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Sprite_Farore = $73
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Sprite_Farore = $73
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incsrc "Sprites/NPCs/farore.asm"
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incsrc "Sprites/NPCs/farore.asm"
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%print_debug("End of farore.asm ")
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%log_end("Sprite_Farore", !LOG_SPRITES)
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incsrc "Sprites/NPCs/hyrule_dream.asm"
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%print_debug("End of hyrule_dream.asm ")
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%log_start("hyrule_dream", !LOG_SPRITES)
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incsrc "Sprites/NPCs/hyrule_dream.asm"
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%log_end("hyrule_dream", !LOG_SPRITES)
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%log_start("Sprite_KydrogNPC", !LOG_SPRITES)
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Sprite_KydrogNPC = $7B
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Sprite_KydrogNPC = $7B
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incsrc "Sprites/Bosses/kydrog.asm"
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incsrc "Sprites/Bosses/kydrog.asm"
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%print_debug("End of kydrog.asm ")
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%log_end("Sprite_KydrogNPC", !LOG_SPRITES)
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%log_start("Sprite_MakuTree", !LOG_SPRITES)
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Sprite_MakuTree = $9E
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Sprite_MakuTree = $9E
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incsrc "Sprites/NPCs/maku_tree.asm"
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incsrc "Sprites/NPCs/maku_tree.asm"
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%print_debug("End of maku_tree.asm ")
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%log_end("Sprite_MakuTree", !LOG_SPRITES)
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%log_start("Sprite_MaskSalesman", !LOG_SPRITES)
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Sprite_MaskSalesman = $E8
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Sprite_MaskSalesman = $E8
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incsrc "Sprites/NPCs/mask_salesman.asm"
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incsrc "Sprites/NPCs/mask_salesman.asm"
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%print_debug("End of mask_salesman.asm ")
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%log_end("Sprite_MaskSalesman", !LOG_SPRITES)
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%log_start("village_elder", !LOG_SPRITES)
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Sprite_BeanVendor = $07
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Sprite_BeanVendor = $07
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Sprite_VillageElder = $07
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Sprite_VillageElder = $07
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incsrc "Sprites/NPCs/village_elder.asm"
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incsrc "Sprites/NPCs/village_elder.asm"
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incsrc "Sprites/NPCs/bean_vendor.asm"
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incsrc "Sprites/NPCs/bean_vendor.asm"
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%print_debug("End of bean_vendor.asm ")
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%log_end("village_elder", !LOG_SPRITES)
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%log_start("octoboss", !LOG_SPRITES)
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incsrc "Sprites/Bosses/octoboss.asm"
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incsrc "Sprites/Bosses/octoboss.asm"
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%print_debug("End of octoboss.asm ")
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%log_end("octoboss", !LOG_SPRITES)
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%log_start("mermaid", !LOG_SPRITES)
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Sprite_Mermaid = $F0
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Sprite_Mermaid = $F0
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Sprite_Maple = $F0 ; Subtype 1
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Sprite_Maple = $F0 ; Subtype 1
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Sprite_Librarian = $F0 ; Subtype 2
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Sprite_Librarian = $F0 ; Subtype 2
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incsrc "Sprites/NPCs/mermaid.asm"
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incsrc "Sprites/NPCs/mermaid.asm"
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%print_debug("End of mermaid.asm ")
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%log_end("mermaid", !LOG_SPRITES)
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incsrc "Sprites/NPCs/maple.asm"
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%print_debug("End of maple.asm ")
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%log_start("maple", !LOG_SPRITES)
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incsrc "Sprites/NPCs/maple.asm"
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%log_end("maple", !LOG_SPRITES)
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%log_start("manhandla", !LOG_SPRITES)
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Sprite_Manhandla = $88
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Sprite_Manhandla = $88
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incsrc "Sprites/Bosses/manhandla.asm"
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incsrc "Sprites/Bosses/manhandla.asm"
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%print_debug("End of manhandla.asm ")
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%log_end("manhandla", !LOG_SPRITES)
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%log_start("business_scrub", !LOG_SPRITES)
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Sprite_BusinessScrub = $14
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Sprite_BusinessScrub = $14
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incsrc "Sprites/Enemies/business_scrub.asm"
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incsrc "Sprites/Enemies/business_scrub.asm"
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%print_debug("End of business_scrub.asm ")
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%log_end("business_scrub", !LOG_SPRITES)
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%log_start("eon_scrub", !LOG_SPRITES)
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incsrc "Sprites/Enemies/eon_scrub.asm"
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incsrc "Sprites/Enemies/eon_scrub.asm"
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%print_debug("End of eon_scrub.asm ")
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%log_end("eon_scrub", !LOG_SPRITES)
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%log_start("goriya", !LOG_SPRITES)
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Sprite_Goriya = $2C
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Sprite_Goriya = $2C
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incsrc "Sprites/Enemies/goriya.asm"
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incsrc "Sprites/Enemies/goriya.asm"
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%print_debug("End of goriya.asm ")
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%log_end("goriya", !LOG_SPRITES)
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%log_start("darknut", !LOG_SPRITES)
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Sprite_Darknut = $1D
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Sprite_Darknut = $1D
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incsrc "Sprites/Enemies/darknut.asm"
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incsrc "Sprites/Enemies/darknut.asm"
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%print_debug("End of darknut.asm ")
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%log_end("darknut", !LOG_SPRITES)
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%log_start("sea_urchin", !LOG_SPRITES)
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Sprite_SeaUrchin = $AE
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Sprite_SeaUrchin = $AE
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incsrc "Sprites/Enemies/sea_urchin.asm"
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incsrc "Sprites/Enemies/sea_urchin.asm"
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%print_debug("End of sea_urchin.asm ")
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%log_end("sea_urchin", !LOG_SPRITES)
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%log_start("korok", !LOG_SPRITES)
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Sprite_Korok = $F1
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Sprite_Korok = $F1
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incsrc "Sprites/NPCs/korok.asm"
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incsrc "Sprites/NPCs/korok.asm"
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%print_debug("End of korok.asm ")
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%log_end("korok", !LOG_SPRITES)
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%log_start("vasu", !LOG_SPRITES)
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Sprite_Vasu = $D7
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Sprite_Vasu = $D7
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incsrc "Sprites/NPCs/vasu.asm"
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incsrc "Sprites/NPCs/vasu.asm"
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%print_debug("End of vasu.asm ")
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%log_end("vasu", !LOG_SPRITES)
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%log_start("keese", !LOG_SPRITES)
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incsrc "Sprites/Enemies/keese.asm"
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incsrc "Sprites/Enemies/keese.asm"
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%print_debug("End of keese.asm ")
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%log_end("keese", !LOG_SPRITES)
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%log_start("vampire_bat", !LOG_SPRITES)
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incsrc "Sprites/Bosses/vampire_bat.asm"
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incsrc "Sprites/Bosses/vampire_bat.asm"
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%print_debug("End of vampire_bat.asm ")
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%log_end("vampire_bat", !LOG_SPRITES)
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%log_start("bottle_vendor", !LOG_SPRITES)
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incsrc "Sprites/NPCs/bottle_vendor.asm"
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incsrc "Sprites/NPCs/bottle_vendor.asm"
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%print_debug("End of bottle_vendor.asm ")
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%log_end("bottle_vendor", !LOG_SPRITES)
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%log_start("leever", !LOG_SPRITES)
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incsrc "Sprites/Enemies/leever.asm"
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incsrc "Sprites/Enemies/leever.asm"
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%print_debug("End of leever.asm ")
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%log_end("leever", !LOG_SPRITES)
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%log_start("pedestal", !LOG_SPRITES)
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incsrc "Sprites/Objects/pedestal.asm"
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incsrc "Sprites/Objects/pedestal.asm"
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%print_debug("End of pedestal.asm ")
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%log_end("pedestal", !LOG_SPRITES)
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DontTeleportWithoutFlippers:
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DontTeleportWithoutFlippers:
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{
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{
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@@ -112,174 +141,205 @@ Graphics_Transfer:
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RTL
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RTL
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}
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}
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%print_debug("End of Sprites Bank 30 ")
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%log_end("Bank 30", !LOG_SPRITES)
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; =========================================================
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; =========================================================
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; Bank $31
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%print_debug("")
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%print_debug("Bank 31 Sprites")
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%print_debug("")
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org $318000
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org $318000
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incsrc Core/sprite_functions.asm
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%log_start("Bank 31", !LOG_SPRITES)
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%print_debug("End of sprite_functions.asm ")
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incsrc Core/sprite_functions.asm
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%log_start("kydrog_boss", !LOG_SPRITES)
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Sprite_KydrogBoss = $CB
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Sprite_KydrogBoss = $CB
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incsrc "Sprites/Bosses/kydrog_boss.asm"
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incsrc "Sprites/Bosses/kydrog_boss.asm"
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%print_debug("End of kydrog_boss.asm ")
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%log_end("kydrog_boss", !LOG_SPRITES)
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%log_start("deku_scrub", !LOG_SPRITES)
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Sprite_DekuScrubNPCs = $A0
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Sprite_DekuScrubNPCs = $A0
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incsrc "Sprites/NPCs/deku_scrub.asm"
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incsrc "Sprites/NPCs/deku_scrub.asm"
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%print_debug("End of deku_scrub.asm ")
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%log_end("deku_scrub", !LOG_SPRITES)
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%log_start("anti_kirby", !LOG_SPRITES)
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Sprite_AntiKirby = $A8
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Sprite_AntiKirby = $A8
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incsrc "Sprites/Enemies/anti_kirby.asm"
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incsrc "Sprites/Enemies/anti_kirby.asm"
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%print_debug("End of anti_kirby.asm ")
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%log_end("anti_kirby", !LOG_SPRITES)
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%log_start("helmet_chuchu", !LOG_SPRITES)
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Sprite_HelmetChuchu = $05
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Sprite_HelmetChuchu = $05
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incsrc "Sprites/Enemies/helmet_chuchu.asm"
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incsrc "Sprites/Enemies/helmet_chuchu.asm"
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%print_debug("End of helmet_chuchu.asm ")
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%log_end("helmet_chuchu", !LOG_SPRITES)
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%log_start("booki", !LOG_SPRITES)
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Sprite_Booki = $CC
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Sprite_Booki = $CC
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incsrc "Sprites/Enemies/booki.asm"
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incsrc "Sprites/Enemies/booki.asm"
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%print_debug("End of booki.asm ")
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%log_end("booki", !LOG_SPRITES)
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%log_start("thunder_ghost", !LOG_SPRITES)
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Sprite_ThunderGhost = $CD
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Sprite_ThunderGhost = $CD
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incsrc "Sprites/Enemies/thunder_ghost.asm"
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incsrc "Sprites/Enemies/thunder_ghost.asm"
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%print_debug("End of thunder_ghost.asm ")
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%log_end("thunder_ghost", !LOG_SPRITES)
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%log_start("switch_track", !LOG_SPRITES)
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Sprite_SwitchTrack = $B0
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Sprite_SwitchTrack = $B0
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incsrc "Sprites/Objects/switch_track.asm"
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incsrc "Sprites/Objects/switch_track.asm"
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||||||
%print_debug("End of switch_track.asm ")
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%log_end("switch_track", !LOG_SPRITES)
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||||||
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||||||
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%log_start("mineswitch", !LOG_SPRITES)
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||||||
Sprite_Mineswitch = $AF
|
Sprite_Mineswitch = $AF
|
||||||
incsrc "Sprites/Objects/mineswitch.asm"
|
incsrc "Sprites/Objects/mineswitch.asm"
|
||||||
%print_debug("End of mineswitch.asm ")
|
%log_end("mineswitch", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("village_dog", !LOG_SPRITES)
|
||||||
Sprite_VillageDog = $25
|
Sprite_VillageDog = $25
|
||||||
incsrc "Sprites/NPCs/village_dog.asm"
|
incsrc "Sprites/NPCs/village_dog.asm"
|
||||||
%print_debug("End of village_dog.asm ")
|
%log_end("village_dog", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("minecart", !LOG_SPRITES)
|
||||||
Sprite_Minecart = $A3
|
Sprite_Minecart = $A3
|
||||||
incsrc "Sprites/Objects/minecart.asm"
|
incsrc "Sprites/Objects/minecart.asm"
|
||||||
%print_debug("End of minecart.asm ")
|
%log_end("minecart", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("dark_link", !LOG_SPRITES)
|
||||||
Sprite_DarkLink = $C1
|
Sprite_DarkLink = $C1
|
||||||
incsrc "Sprites/Bosses/dark_link.asm"
|
incsrc "Sprites/Bosses/dark_link.asm"
|
||||||
%print_debug("End of dark_link.asm ")
|
%log_end("dark_link", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("puffstool", !LOG_SPRITES)
|
||||||
Sprite_Puffstool = $B1
|
Sprite_Puffstool = $B1
|
||||||
incsrc "Sprites/Enemies/puffstool.asm"
|
incsrc "Sprites/Enemies/puffstool.asm"
|
||||||
%print_debug("End of puffstool.asm ")
|
%log_end("puffstool", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("deku_leaf", !LOG_SPRITES)
|
||||||
; Also beach whirlpool
|
; Also beach whirlpool
|
||||||
Sprite_DekuLeaf = $77
|
Sprite_DekuLeaf = $77
|
||||||
incsrc "Sprites/Objects/deku_leaf.asm"
|
incsrc "Sprites/Objects/deku_leaf.asm"
|
||||||
%print_debug("End of deku_leaf.asm ")
|
%log_end("deku_leaf", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("portal_sprite", !LOG_SPRITES)
|
||||||
Sprite_Portal = $03
|
Sprite_Portal = $03
|
||||||
incsrc "Sprites/Objects/portal_sprite.asm"
|
incsrc "Sprites/Objects/portal_sprite.asm"
|
||||||
%print_debug("End of portal_sprite.asm ")
|
%log_end("portal_sprite", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("impa", !LOG_SPRITES)
|
||||||
incsrc "Sprites/NPCs/impa.asm"
|
incsrc "Sprites/NPCs/impa.asm"
|
||||||
%print_debug("End of impa.asm ")
|
%log_end("impa", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("poltergeist", !LOG_SPRITES)
|
||||||
Sprite_Poltergeist = $EF
|
Sprite_Poltergeist = $EF
|
||||||
incsrc "Sprites/Enemies/poltergeist.asm"
|
incsrc "Sprites/Enemies/poltergeist.asm"
|
||||||
%print_debug("End of poltergeist.asm ")
|
%log_end("poltergeist", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("pols_voice", !LOG_SPRITES)
|
||||||
Sprite_PolsVoice = $A4
|
Sprite_PolsVoice = $A4
|
||||||
incsrc "Sprites/Enemies/pols_voice.asm"
|
incsrc "Sprites/Enemies/pols_voice.asm"
|
||||||
%print_debug("End of pols_voice.asm ")
|
%log_end("pols_voice", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("wolfos", !LOG_SPRITES)
|
||||||
Sprite_Wolfos = $A9
|
Sprite_Wolfos = $A9
|
||||||
incsrc "Sprites/Bosses/wolfos.asm"
|
incsrc "Sprites/Bosses/wolfos.asm"
|
||||||
%print_debug("End of wolfos.asm ")
|
%log_end("wolfos", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("ice_block", !LOG_SPRITES)
|
||||||
; TODO: Change from digging game guy?
|
; TODO: Change from digging game guy?
|
||||||
Sprite_IceBlock = $D5
|
Sprite_IceBlock = $D5
|
||||||
incsrc "Sprites/Objects/ice_block.asm"
|
incsrc "Sprites/Objects/ice_block.asm"
|
||||||
%print_debug("End of ice_block.asm ")
|
%log_end("ice_block", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("ranch_girl", !LOG_SPRITES)
|
||||||
incsrc "Sprites/NPCs/ranch_girl.asm"
|
incsrc "Sprites/NPCs/ranch_girl.asm"
|
||||||
%print_debug("End of Ranch Girl.asm ")
|
%log_end("ranch_girl", !LOG_SPRITES)
|
||||||
|
|
||||||
assert pc() <= $328000
|
assert pc() <= $328000
|
||||||
|
|
||||||
|
%log_end("Bank 31", !LOG_SPRITES)
|
||||||
|
|
||||||
; =========================================================
|
; =========================================================
|
||||||
|
; Bank $32
|
||||||
%print_debug("")
|
|
||||||
%print_debug("Bank 32 Sprites")
|
|
||||||
%print_debug("")
|
|
||||||
|
|
||||||
org $328000
|
org $328000
|
||||||
|
%log_start("Bank 32", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("twinrova", !LOG_SPRITES)
|
||||||
Sprite_Twinrova = $CE
|
Sprite_Twinrova = $CE
|
||||||
incsrc "Sprites/Bosses/twinrova.asm"
|
incsrc "Sprites/Bosses/twinrova.asm"
|
||||||
%print_debug("End of twinrova.asm ")
|
%log_end("twinrova", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("kydreeok", !LOG_SPRITES)
|
||||||
Sprite_Kydreeok = $7A
|
Sprite_Kydreeok = $7A
|
||||||
incsrc "Sprites/Bosses/kydreeok.asm"
|
incsrc "Sprites/Bosses/kydreeok.asm"
|
||||||
%print_debug("End of kydreeok.asm ")
|
%log_end("kydreeok", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("kydreeok_head", !LOG_SPRITES)
|
||||||
Sprite_KydreeokHead = $CF
|
Sprite_KydreeokHead = $CF
|
||||||
incsrc "Sprites/Bosses/kydreeok_head.asm"
|
incsrc "Sprites/Bosses/kydreeok_head.asm"
|
||||||
%print_debug("End of kydreeok_head.asm ")
|
%log_end("kydreeok_head", !LOG_SPRITES)
|
||||||
|
|
||||||
; =========================================================
|
|
||||||
|
|
||||||
|
%log_start("bug_net_kid", !LOG_SPRITES)
|
||||||
incsrc "Sprites/NPCs/bug_net_kid.asm"
|
incsrc "Sprites/NPCs/bug_net_kid.asm"
|
||||||
%print_debug("End of bug_net_kid.asm ")
|
%log_end("bug_net_kid", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("king_dodongo", !LOG_SPRITES)
|
||||||
incsrc "Sprites/Bosses/king_dodongo.asm"
|
incsrc "Sprites/Bosses/king_dodongo.asm"
|
||||||
%print_debug("End of king_dodongo.asm ")
|
%log_end("king_dodongo", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("arrghus", !LOG_SPRITES)
|
||||||
incsrc "Sprites/Bosses/arrghus.asm"
|
incsrc "Sprites/Bosses/arrghus.asm"
|
||||||
%print_debug("End of arrghus.asm ")
|
%log_end("arrghus", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_start("fortune_teller", !LOG_SPRITES)
|
||||||
incsrc "Sprites/NPCs/fortune_teller.asm"
|
incsrc "Sprites/NPCs/fortune_teller.asm"
|
||||||
%print_debug("End of fortune_teller.asm ")
|
%log_end("fortune_teller", !LOG_SPRITES)
|
||||||
|
|
||||||
|
%log_end("Bank 32", !LOG_SPRITES)
|
||||||
|
|
||||||
; =========================================================
|
; =========================================================
|
||||||
|
; Bank $2C
|
||||||
|
; Note: These sprites are located in the Dungeon bank
|
||||||
|
|
||||||
%print_debug("")
|
%log_start("lanmola", !LOG_DUNGEON)
|
||||||
%print_debug("Bank 2C Sprites")
|
|
||||||
%print_debug("")
|
|
||||||
|
|
||||||
incsrc "Sprites/Bosses/lanmola.asm"
|
incsrc "Sprites/Bosses/lanmola.asm"
|
||||||
%print_debug("End of Lanmola.asm ")
|
%log_end("lanmola", !LOG_DUNGEON)
|
||||||
|
|
||||||
|
%log_start("lanmola_expanded", !LOG_DUNGEON)
|
||||||
incsrc "Sprites/Bosses/lanmola_Expanded.asm"
|
incsrc "Sprites/Bosses/lanmola_Expanded.asm"
|
||||||
%print_debug("End of Lanmola_Expanded.asm ")
|
%log_end("lanmola_expanded", !LOG_DUNGEON)
|
||||||
|
|
||||||
|
%log_start("followers", !LOG_DUNGEON)
|
||||||
incsrc "Sprites/NPCs/followers.asm"
|
incsrc "Sprites/NPCs/followers.asm"
|
||||||
%print_debug("End of followers.asm ")
|
%log_end("followers", !LOG_DUNGEON)
|
||||||
|
|
||||||
|
%log_start("octorok", !LOG_DUNGEON)
|
||||||
incsrc "Sprites/Enemies/octorok.asm"
|
incsrc "Sprites/Enemies/octorok.asm"
|
||||||
%print_debug("End of octorok.asm ")
|
%log_end("octorok", !LOG_DUNGEON)
|
||||||
|
|
||||||
|
%log_start("piratian", !LOG_DUNGEON)
|
||||||
incsrc "Sprites/NPCs/piratian.asm"
|
incsrc "Sprites/NPCs/piratian.asm"
|
||||||
%print_debug("End of piratian.asm ")
|
%log_end("piratian", !LOG_DUNGEON)
|
||||||
|
|
||||||
|
%log_start("collectible", !LOG_DUNGEON)
|
||||||
incsrc "Sprites/Objects/collectible.asm"
|
incsrc "Sprites/Objects/collectible.asm"
|
||||||
%print_debug("End of collectible.asm ")
|
%log_end("collectible", !LOG_DUNGEON)
|
||||||
|
|
||||||
|
%log_start("eon_owl", !LOG_DUNGEON)
|
||||||
Sprite_EonOwl = $0A
|
Sprite_EonOwl = $0A
|
||||||
Sprite_KaeporaGaebora = $0A
|
Sprite_KaeporaGaebora = $0A
|
||||||
incsrc "Sprites/NPCs/eon_owl.asm"
|
incsrc "Sprites/NPCs/eon_owl.asm"
|
||||||
%print_debug("End of eon_owl.asm ")
|
%log_end("eon_owl", !LOG_DUNGEON)
|
||||||
|
|
||||||
|
%log_start("zora_princess", !LOG_DUNGEON)
|
||||||
Sprite_ZoraPrincess = $B8
|
Sprite_ZoraPrincess = $B8
|
||||||
incsrc "Sprites/NPCs/eon_zora.asm"
|
incsrc "Sprites/NPCs/eon_zora.asm"
|
||||||
incsrc "Sprites/NPCs/eon_zora_elder.asm"
|
incsrc "Sprites/NPCs/eon_zora_elder.asm"
|
||||||
incsrc "Sprites/NPCs/zora.asm"
|
incsrc "Sprites/NPCs/zora.asm"
|
||||||
incsrc "Sprites/NPCs/zora_princess.asm"
|
incsrc "Sprites/NPCs/zora_princess.asm"
|
||||||
%print_debug("End of zora_princess.asm ")
|
%log_end("zora_princess", !LOG_DUNGEON)
|
||||||
|
|
||||||
|
%log_start("tingle", !LOG_DUNGEON)
|
||||||
incsrc "Sprites/NPCs/tingle.asm"
|
incsrc "Sprites/NPCs/tingle.asm"
|
||||||
%print_debug("End of tingle.asm ")
|
%log_end("tingle", !LOG_DUNGEON)
|
||||||
|
|
||||||
|
%log_start("goron", !LOG_DUNGEON)
|
||||||
incsrc "Sprites/NPCs/goron.asm"
|
incsrc "Sprites/NPCs/goron.asm"
|
||||||
%print_debug("End of goron.asm ")
|
%log_end("goron", !LOG_DUNGEON)
|
||||||
|
|
||||||
; =========================================================
|
; =========================================================
|
||||||
@@ -1,8 +1,18 @@
|
|||||||
; Defines common macros for the project.
|
; Defines common macros for the project.
|
||||||
|
|
||||||
; Set to 1 to enable debug printing, 0 to disable.
|
; Set to 1 to enable global debug printing, 0 to disable.
|
||||||
!DEBUG = 1
|
!DEBUG = 1
|
||||||
|
|
||||||
|
; --- Section-specific Log Flags ---
|
||||||
|
; Set these to 1 to see detailed logs for that section, or 0 to hide them.
|
||||||
|
!LOG_MUSIC = 1
|
||||||
|
!LOG_OVERWORLD = 1
|
||||||
|
!LOG_DUNGEON = 1
|
||||||
|
!LOG_SPRITES = 1
|
||||||
|
!LOG_MASKS = 1
|
||||||
|
!LOG_ITEMS = 1
|
||||||
|
!LOG_MENU = 1
|
||||||
|
|
||||||
; Prints a message and the current PC value during assembly, but only if !DEBUG is enabled.
|
; Prints a message and the current PC value during assembly, but only if !DEBUG is enabled.
|
||||||
; Usage: %print_debug("My message")
|
; Usage: %print_debug("My message")
|
||||||
macro print_debug(message)
|
macro print_debug(message)
|
||||||
@@ -10,3 +20,27 @@ macro print_debug(message)
|
|||||||
print "<message> ", pc
|
print "<message> ", pc
|
||||||
endif
|
endif
|
||||||
endmacro
|
endmacro
|
||||||
|
|
||||||
|
; Prints a header for a major section.
|
||||||
|
; Usage: %log_section("Sprites", !LOG_SPRITES)
|
||||||
|
macro log_section(name, flag)
|
||||||
|
if !DEBUG == 1 && <flag> == 1
|
||||||
|
print "\n--- <name> ---"
|
||||||
|
endif
|
||||||
|
endmacro
|
||||||
|
|
||||||
|
; Prints a standardized log message for the start of a named block.
|
||||||
|
; Usage: %log_start("MySprite", !LOG_SPRITES)
|
||||||
|
macro log_start(name, flag)
|
||||||
|
if !DEBUG == 1 && <flag> == 1
|
||||||
|
print "$", pc, " > <name>"
|
||||||
|
endif
|
||||||
|
endmacro
|
||||||
|
|
||||||
|
; Prints a standardized log message for the end of a named block.
|
||||||
|
; Usage: %log_end("MySprite", !LOG_SPRITES)
|
||||||
|
macro log_end(name, flag)
|
||||||
|
if !DEBUG == 1 && <flag> == 1
|
||||||
|
print "$", pc, " < <name>"
|
||||||
|
endif
|
||||||
|
endmacro
|
||||||
|
|||||||
Reference in New Issue
Block a user