update vasu ring appraisal
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@@ -118,7 +118,11 @@ Sprite_Vasu_Main:
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%PlayAnimation(0,1,20)
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; Check if the player has found any rings to appraise
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LDA.l FOUNDRINGS : BEQ .no_rings
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REP #$30
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LDA.l FOUNDRINGS
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AND.w #$00FF
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SEP #$30
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BEQ .no_rings
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; Check if the player has any rings, if not give them one for free
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LDA.l MAGICRINGS : BEQ .no_rings_yet
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REP #$20
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@@ -176,7 +180,7 @@ Sprite_Vasu_Main:
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%PlayAnimation(0,1,24)
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; "I am Error"
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%ShowSolicitedMessage($0121) : BCC +
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JSL GetRandomInt : AND.b #$3F : STA.l FOUNDRINGS
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JSL GetRandomInt : AND.b #$06 : STA.l FOUNDRINGS
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+
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RTS
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}
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