add red chuchu without helmet

This commit is contained in:
scawful
2024-07-04 22:53:46 -04:00
parent 88e324d020
commit fa07feb5dd

View File

@@ -86,7 +86,7 @@ Sprite_HelmetChuchu_Main:
dw GreenChuchu_Helmet dw GreenChuchu_Helmet
dw GreenChuchu_NoHelmet dw GreenChuchu_NoHelmet
dw RedChuchu_Masked dw RedChuchu_Masked
; TODO: Add subtypes of just the helmet/mask gfx which can be hookshoted/hammered/lifted dw RedChuchu_NoMask
dw HelmetSubtype dw HelmetSubtype
dw MaskSubtype dw MaskSubtype
@@ -114,6 +114,17 @@ Sprite_HelmetChuchu_Main:
{ {
%StartOnFrame(2) %StartOnFrame(2)
%PlayAnimation(2, 3, 16) %PlayAnimation(2, 3, 16)
JSL Sprite_CheckDamageFromPlayer : BCC .no_damage
%GotoAction(3)
.no_damage
JSR Sprite_Chuchu_Move
RTS
}
RedChuchu_NoMask:
{
%StartOnFrame(6)
%PlayAnimation(6, 7, 16)
JSL Sprite_CheckDamageFromPlayer JSL Sprite_CheckDamageFromPlayer
JSR Sprite_Chuchu_Move JSR Sprite_Chuchu_Move
RTS RTS
@@ -343,7 +354,7 @@ Sprite_HelmetChuchu_Draw:
; Helmet Green ; Helmet Green
db $26, $08 db $26, $08
db $24, $08 db $24, $08
; No Helmet Green ; No Helmet Red
db $26, $16 db $26, $16
db $24 db $24
.properties .properties
@@ -353,6 +364,6 @@ Sprite_HelmetChuchu_Draw:
db $37, $37 db $37, $37
db $3B, $39 db $3B, $39
db $3B, $39 db $3B, $39
db $39, $39 db $37, $37
db $39 db $37
} }