Add GBC Link, update Masks directory

This commit is contained in:
scawful
2023-08-30 21:02:33 -04:00
parent b3ba358f64
commit fad239b5e7
11 changed files with 119 additions and 42 deletions

48
Masks/gbc_form.asm Normal file
View File

@@ -0,0 +1,48 @@
org $3B8000
incbin gfx/gbc_link.4bpp
UpdateGbcPalette:
{
REP #$30 ; change 16bit mode
LDX #$001E
.loop
LDA.l GameboyLinkPalette, X : STA $7EC6E0, X
DEX : DEX : BPL .loop
SEP #$30 ; go back to 8 bit mode
INC $15 ; update the palette
RTL ; or RTS depending on where you need it
}
GameboyLinkPalette:
{
dw #$0000, #$7FFF, #$237E, #$B711, #$369E, #$14A5, #$01FF, #$1078, #$46FF
dw #$22A2, #$3B68, #$0A4A, #$12EF, #$2A5C, #$1571, #$7A18, #$7FFF
dw #$237E, #$B711, #$369E, #$14A5, #$01FF, #$1078, #$46FF, #$7E03
dw #$7691, #$2678, #$435C, #$1199, #$7A18, #$7FFF, #$237E, #$B711
dw #$369E, #$14A5, #$01FF, #$1078, #$46FF, #$147F, #$457E, #$6DF3
dw #$7EB9, #$2A5C, #$2227, #$7A18, #$7FFF, #$237E, #$B711, #$369E
dw #$14A5, #$01FF, #$1078, #$46FF, #$05FF, #$3B68, #$0A4A, #$12EF
dw #$567E, #$1872, #$7A18, #$5276, #$0352
}
LinkState_GameboyForm:
{
CLC
LDA $0FFF : BEQ .return ; not in dark world
; %PlayerTransform()
JSL UpdateGbcPalette
LDA #$3B : STA $BC ; change link's sprite
LDA #$06 : STA $02B2
BRA .return
.return
LDA $BC : CMP.b #$06 : BNE .not_gbc
LDA #$10 : STA $BC
.not_gbc
CLC
RTL
}