NPC Housekeeping
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@@ -2,8 +2,8 @@
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Sprite_EonZoraElder_Main:
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{
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LDA.w SprAction, X; Load the SprAction
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JSL UseImplicitRegIndexedLocalJumpTable; Goto the SprAction we are currently in
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LDA.w SprAction, X
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JSL UseImplicitRegIndexedLocalJumpTable
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dw EonZoraElder_Idle
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dw EonZoraElder_Surprised
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@@ -29,7 +29,6 @@ Sprite_EonZoraElder_Draw:
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LDA.w SprFrame, X : TAY ;Animation Frame
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LDA .start_index, Y : STA $06
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PHX
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LDX .nbr_of_tiles, Y ;amount of tiles -1
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LDY.b #$00
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