org $0EDE29 ; $75E29-$75E48 DATA { ; corresponding warp types that lead to special overworld areas dw $01EF, $01E4, $00AD, $00B9 ; Lost woods, Hyrule Castle Bridge, Entrance to Zora falls, and in Zora Falls... dw $002A, $002D, $000F, $0081 ; Direction Link will face when he enters the special area dw $0008, $0002, $0008, $0008 ; Exit value for the special area. In Hyrule Magic these are those White markers. dw $0180, $0181, $0182, $0189 } ; ========================================================= ; Special Area Properties ; ========================================================= pushpc ; ========================================================= ; Exit 180 to Master Sword Area ; ========================================================= ; Sprite GFX org $02E811 : db $0C ; PC Address $016811 ; Background GFX org $02E821 : db $2F ; PC Address $016821 ; Palette org $02E831 : db $0A ; PC Address $016831 ; Sprite Palette org $02E841 : db $01 ; PC Address $016841 ; ========================================================= ; Exit 181 to Bridge Area ; ========================================================= ; Sprite GFX org $02E812 : db $13 ; PC Address $016812 ; Background GFX org $02E822 : db $2F ; PC Address $016822 ; Palette org $02E832 : db $0A ; PC Address $016832 ; Sprite Palette org $02E842 : db $08 ; PC Address $016842 ; ========================================================= ; Exit 182 to Zora's Waterfall ; ========================================================= ; Sprite GFX org $02E813 : db $0E ; PC Address $016813 ; Background GFX org $02E823 : db $2F ; PC Address $016823 ; Palette org $02E833 : db $0A ; PC Address $016833 ; Sprite Palette org $02E843 : db $03 ; PC Address $016843 ; Disable Zora's Waterfall SFX org $02C444 : db $55 ; PC Address $014444 pullpc ; =========================================================