; Ancilla IDs db $00 ; 0x00 - NOTHING db $08 ; 0x01 - SOMARIA BULLET db $0C ; 0x02 - FIRE ROD SHOT db $10 ; 0x03 - UNUSED db $10 ; 0x04 - BEAM HIT db $04 ; 0x05 - BOOMERANG db $10 ; 0x06 - WALL HIT db $18 ; 0x07 - BOMB db $08 ; 0x08 - DOOR DEBRIS db $08 ; 0x09 - ARROW db $08 ; 0x0A - ARROW IN THE WALL db $00 ; 0x0B - ICE ROD SHOT db $14 ; 0x0C - SWORD BEAM_BOUNCE db $00 ; 0x0D - SPIN ATTACK FULL CHARGE SPARK db $10 ; 0x0E - BLAST WALL EXPLOSION db $28 ; 0x0F - BLAST WALL EXPLOSION db $18 ; 0x10 - BLAST WALL EXPLOSION db $10 ; 0x11 - ICE ROD WALL HIT db $10 ; 0x12 - BLAST WALL EXPLOSION db $10 ; 0x13 - ICE ROD SPARKLE db $10 ; 0x14 - BAD POINTER db $0C ; 0x15 - SPLASH db $08 ; 0x16 - HIT STARS db $08 ; 0x17 - SHOVEL DIRT db $50 ; 0x18 - ETHER SPELL db $00 ; 0x19 - BOMBOS SPELL db $10 ; 0x1A - POWDER DUST db $08 ; 0x1B - SWORD WALL HIT db $40 ; 0x1C - QUAKE SPELL db $00 ; 0x1D - SCREEN SHAKE db $0C ; 0x1E - DASH DUST db $24 ; 0x1F - HOOKSHOT db $10 ; 0x20 - BLANKET db $0C ; 0x21 - SNORE db $08 ; 0x22 - ITEM GET db $10 ; 0x23 - LINK POOF db $10 ; 0x24 - GRAVESTONE db $04 ; 0x25 - BAD POINTER db $0C ; 0x26 - SWORD SWING SPARKLE db $1C ; 0x27 - DUCK db $00 ; 0x28 - WISH POND ITEM db $10 ; 0x29 - MILESTONE ITEM GET db $14 ; 0x2A - SPIN ATTACK SPARKLE A db $14 ; 0x2B - SPIN ATTACK SPARKLE B db $10 ; 0x2C - SOMARIA BLOCK db $08 ; 0x2D - SOMARIA BLOCK FIZZ db $20 ; 0x2E - SOMARIA BLOCK FISSION db $10 ; 0x2F - LAMP FLAME db $10 ; 0x30 - BYRNA WINDUP SPARK db $10 ; 0x31 - BYRNA SPARK db $04 ; 0x32 - BLAST WALL FIREBALL db $00 ; 0x33 - BLAST WALL EXPLOSION db $80 ; 0x34 - SKULL WOODS FIRE db $10 ; 0x35 - MASTER SWORD GET db $04 ; 0x36 - FLUTE db $30 ; 0x37 - WEATHERVANE EXPLOSION db $14 ; 0x38 - CUTSCENE DUCK db $10 ; 0x39 - SOMARIA PLATFORM POOF db $00 ; 0x3A - BIG BOMB EXPLOSION db $10 ; 0x3B - SWORD UP SPARKLE db $00 ; 0x3C - SPIN ATTACK CHARGE SPARKLE db $00 ; 0x3D - ITEM SPLASH db $08 ; 0x3E - RISING CRYSTAL db $00 ; 0x3F - BUSH POOF db $10 ; 0x40 - DWARF POOF db $08 ; 0x41 - WATERFALL SPLASH db $78 ; 0x42 - HAPPINESS POND RUPEES db $80 ; 0x43 - GANONS TOWER CUTSCENE ; Garnish IDs dw Garnish01_FireSnakeTail dw Garnish02_MothulaBeamTrail dw Garnish03_FallingTile dw Garnish04_LaserTrail dw Garnish05_SimpleSparkle dw Garnish06_ZoroTrail dw Garnish07_BabasuFlash dw Garnish08_KholdstareTrail dw Garnish09_LightningTrail dw Garnish0A_CannonSmoke dw Garnish0B_WaterTrail dw Garnish0C_TrinexxIceBreath dw $0000 dw Garnish0E_TrinexxFireBreath dw Garnish0F_BlindLaserTrail dw Garnish10_GanonBatFlame dw Garnish11_WitheringGanonBatFlame dw Garnish12_Sparkle dw Garnish13_PyramidDebris dw Garnish14_KakKidDashDust dw Garnish15_ArrghusSplash dw Garnish16_ThrownItemDebris ; Liftable object palettes ; Sprites Aux 2 #8 for DW ; Sprites Aux 2 #6 for LW ; #7 and #9 are the yellow bush palettes LDA.l UnderworldPaletteSets+0,X STA.w $0AB6 ; PALBG LDA.l UnderworldPaletteSets+1,X STA.w $0AAC ; PALSPR0 LDA.l UnderworldPaletteSets+2,X STA.w $0AAD ; PALSPR1 LDA.l UnderworldPaletteSets+3,X STA.w $0AAE ; PALSPR2 ; PALBG ; 0x00 - Kalyxo Castle ; 0x01 - Blue ; 0x02 - House ; 0x03 - Green ; 0x04 - Glacia Estate Ice ; 0x05 - Zora Temple ; 0x06 - Tail Palace Pink ; 0x07 - Goron Mines Cave Red ; 0x08 - Mushroom Grotto Gray ; 0x09 ; 0x0A (10) - Ranch Pink ; 0x0B (11) - Another green ; 0x0C - Goron Mines Cave Red ; 0x0D ; 0x0E ; 0x0F ; 0x10 - ; 0x (19) - UnderworldPaletteSets: db $00, $00, $03, $01 ; 0x00 db $02, $00, $03, $01 ; 0x01 db $04, $00, $0A, $01 ; 0x02 House db $06, $00, $01, $07 ; 0x03 Fortress of Secrets db $0A, $02, $02, $07 ; 0x04 Zora Temple db $04, $04, $03, $0A ; 0x05 House db $0C, $05, $08, $14 ; 0x06 Tail Palace db $0E, $00, $03, $0A ; 0x07 Goron Mines/Caves db $02, $00, $0F, $14 ; 0x08 Castle Basement db $0A, $02, $00, $07 ; 0x09 db $02, $00, $0F, $0C ; 0x0A db $06, $00, $06, $07 ; 0x0B db $00, $00, $0E, $12 ; 0x0C Kalyxo Castle db $12, $05, $05, $0B ; 0x0D db $12, $00, $02, $0C ; 0x0E db $10, $05, $0A, $07 ; 0x0F Mushroom Grotto db $10, $00, $10, $0C ; 0x10 Ranch? db $16, $07, $02, $07 ; 0x11 Hall of Secrets db $16, $00, $07, $0F ; 0x12 db $08, $00, $04, $0C ; 0x13 Glacia Estate db $08, $00, $04, $09 ; 0x14 db $04, $00, $03, $01 ; 0x15 House db $14, $00, $04, $04 ; 0x16 db $14, $00, $14, $0C ; 0x17 db $18, $05, $07, $0B ; 0x18 Lava Lands Cave/Turtle Rock db $18, $06, $10, $0C ; 0x19 db $1A, $05, $08, $14 ; 0x1A Dragon Ship db $1A, $02, $00, $07 ; 0x1B Dragon Ship db $06, $00, $03, $0A ; 0x1C db $1C, $00, $03, $01 ; 0x1D db $1E, $00, $0B, $11 ; 0x1E Swordsmith db $04, $00, $0B, $11 ; 0x1F db $0E, $00, $00, $02 ; 0x20 db $20, $08, $13, $0D ; 0x21 Ganondorf Boss db $0A, $00, $03, $0A ; 0x22 Zora Temple db $14, $00, $04, $04 ; 0x23 db $1A, $02, $02, $07 ; 0x24 Dragon Ship db $1A, $0A, $00, $00 ; 0x25 Dragon Ship db $00, $00, $03, $02 ; 0x26 db $0E, $00, $03, $07 ; 0x27 db $1A, $05, $05, $0B ; 0x28 Dragon Ship OverworldPaletteSet: db $00, $FF, $07, $FF ; 0x00 db $00, $01, $07, $FF ; 0x01 db $00, $02, $07, $FF ; 0x02 db $00, $03, $07, $FF ; 0x03 db $00, $04, $07, $FF ; 0x04 db $00, $05, $07, $FF ; 0x05 db $00, $06, $07, $FF ; 0x06 db $07, $06, $05, $FF ; 0x07 db $00, $08, $07, $FF ; 0x08 db $00, $09, $07, $FF ; 0x09 db $00, $0A, $07, $FF ; 0x0A db $00, $0B, $07, $FF ; 0x0B db $00, $FF, $07, $FF ; 0x0C db $00, $FF, $07, $FF ; 0x0D db $03, $04, $07, $FF ; 0x0E db $04, $04, $03, $FF ; 0x0F db $10, $FF, $06, $FF ; 0x10 db $10, $01, $06, $FF ; 0x11 db $10, $11, $06, $FF ; 0x12 db $10, $03, $06, $FF ; 0x13 db $10, $04, $06, $FF ; 0x14 db $10, $05, $06, $FF ; 0x15 db $10, $06, $06, $FF ; 0x16 db $12, $13, $04, $FF ; 0x17 db $12, $05, $04, $FF ; 0x18 db $10, $09, $06, $FF ; 0x19 db $10, $0B, $06, $FF ; 0x1A db $10, $0C, $06, $FF ; 0x1B db $10, $0D, $06, $FF ; 0x1C db $10, $0E, $06, $FF ; 0x1D db $10, $0F, $06, $FF ; 0x1E Module09_Overworld dw Module09_00_PlayerControl ; 0x00 dw Module09_LoadAuxGFX ; 0x01 dw Module09_TriggerTilemapUpdate ; 0x02 dw Module09_LoadNewMapAndGFX ; 0x03 dw Module09_LoadNewSprites ; 0x04 dw Overworld_StartScrollTransition ; 0x05 dw Overworld_RunScrollTransition ; 0x06 dw Overworld_EaseOffScrollTransition ; 0x07 dw Overworld_FinalizeEntryOntoScreen ; 0x08 dw Module09_09_OpenBigDoorFromExiting ; 0x09 dw Module09_0A_WalkFromExiting_FacingDown ; 0x0A dw Module09_0B_WalkFromExiting_FacingUp ; 0x0B dw Module09_0C_OpenBigDoor ; 0x0C dw Overworld_StartMosaicTransition ; 0x0D dw Overworld_LoadSubscreenAndSilenceSFX1 ; 0x0E dw Module09_LoadAuxGFX ; 0x0F dw Module09_TriggerTilemapUpdate ; 0x10 dw Module09_LoadNewMapAndGFX ; 0x11 dw Module09_LoadNewSprites ; 0x12 dw Overworld_StartScrollTransition ; 0x13 dw Overworld_RunScrollTransition ; 0x14 dw Overworld_EaseOffScrollTransition ; 0x15 dw Module09_FadeBackInFromMosaic ; 0x16 dw Overworld_StartMosaicTransition ; 0x17 dw Module09_18 ; 0x18 dw Module09_19 ; 0x19 dw Module09_LoadAuxGFX ; 0x1A dw Module09_TriggerTilemapUpdate ; 0x1B dw Module09_1C ; 0x1C dw Module09_1D ; 0x1D dw Module09_1E ; 0x1E dw Module09_1F ; 0x1F dw Overworld_ReloadSubscreenOverlay ; 0x20 dw Module09_21 ; 0x21 dw Module09_22 ; 0x22 dw Module09_MirrorWarp ; 0x23 dw Overworld_StartMosaicTransition ; 0x24 dw Module09_25 ; 0x25 dw Module09_LoadAuxGFX ; 0x26 dw Module09_TriggerTilemapUpdate ; 0x27 dw Overworld_LoadAndBuildScreen ; 0x28 dw Module09_FadeBackInFromMosaic ; 0x29 dw Module09_2A_RecoverFromDrowning ; 0x2A dw Module09_2B ; 0x2B dw Module09_MirrorWarp ; 0x2C dw Module09_2D_WaitForBird ; 0x2D dw Module09_2E_Whirlpool ; 0x2E dw Module09_2F Module07_Underworld dw Module07_00_PlayerControl ; 0x00 dw Module07_01_IntraroomTransition ; 0x01 dw Module07_02_InterroomTransition ; 0x02 dw Module07_03_OverlayChange ; 0x03 dw Module07_04_UnlockDoor ; 0x04 dw Module07_05_ControlShutters ; 0x05 dw Module07_06_FatInterRoomStairs ; 0x06 dw Module07_07_FallingTransition ; 0x07 dw Module07_08_NorthIntraRoomStairs ; 0x08 dw Module07_09_OpenCrackedDoor ; 0x09 dw Module07_0A_ChangeBrightness ; 0x0A dw Module07_0B_DrainSwampPool ; 0x0B dw Module07_0C_FloodSwampWater ; 0x0C dw Module07_0D_FloodDam ; 0x0D dw Module07_0E_SpiralStairs ; 0x0E dw Module07_0F_LandingWipe ; 0x0F dw Module07_10_SouthIntraRoomStairs ; 0x10 dw Module07_11_StraightInterroomStairs ; 0x11 dw Module07_11_StraightInterroomStairs ; 0x12 dw Module07_11_StraightInterroomStairs ; 0x13 dw Module07_14_RecoverFromFall ; 0x14 dw Module07_15_WarpPad ; 0x15 dw Module07_16_UpdatePegs ; 0x16 dw Module07_17_PressurePlate ; 0x17 dw Module07_18_RescuedMaiden ; 0x18 dw Module07_19_MirrorFade ; 0x19 dw Module07_1A_RoomDraw_OpenTriforceDoor_bounce ; 0x1A Link_ControlHandler dw LinkState_Default ; 0x00 dw LinkState_Pits ; 0x01 dw LinkState_Recoil ; 0x02 dw LinkState_SpinAttack ; 0x03 dw LinkState_Swimming ; 0x04 dw LinkState_OnIce ; 0x05 dw LinkState_Recoil ; 0x06 dw LinkState_Zapped ; 0x07 dw LinkState_UsingEther ; 0x08 dw LinkState_UsingBombos ; 0x09 dw LinkState_UsingQuake ; 0x0A dw LinkState_HoppingSouthOW ; 0x0B dw LinkState_HoppingHorizontallyOW ; 0x0C dw LinkState_HoppingDiagonallyUpOW ; 0x0D dw LinkState_HoppingDiagonallyDownOW ; 0x0E dw LinkState_0F ; 0x0F dw LinkState_0F ; 0x10 dw LinkState_Dashing ; 0x11 dw LinkState_ExitingDash ; 0x12 dw LinkState_Hookshotting ; 0x13 dw LinkState_CrossingWorlds ; 0x14 dw LinkState_ShowingOffItem ; 0x15 dw LinkState_Sleeping ; 0x16 dw LinkState_Bunny ; 0x17 dw LinkState_HoldingBigRock ; 0x18 dw LinkState_ReceivingEther ; 0x19 dw LinkState_ReceivingBombos ; 0x1A dw LinkState_ReadingDesertTablet ; 0x1B dw LinkState_TemporaryBunny ; 0x1C dw LinkState_TreePull ; 0x1D dw LinkState_SpinAttack ; 0x1E Link_HandleYItem dw LinkItem_Bombs dw LinkItem_Boomerang dw LinkItem_Bow dw LinkItem_Hammer dw LinkItem_Rod dw LinkItem_Rod dw LinkItem_Net dw LinkItem_ShovelAndFlute dw LinkItem_Lamp dw LinkItem_Powder dw LinkItem_Bottle dw LinkItem_Book dw LinkItem_CaneOfByrna dw LinkItem_Hookshot dw LinkItem_Bombos dw LinkItem_Ether dw LinkItem_Quake dw LinkItem_CaneOfSomaria dw LinkItem_Cape dw LinkItem_Mirror