Map16Definitions = $0F8000 Overworld_DrawMap16_Persist = $1BC97C Overworld_DrawMap16_Anywhere = $1BC983 Interface_PrepAndDisplayMessage = $0FFDAA Overworld_EntranceTileIndex = $1BBA71 Overworld_EntranceScreens = $1BB96F Overworld_Entrance_ID = $1BBB73 pushpc org $1BBBF4 JSL Overworld_UseEntranceEntry RTL pullpc Overworld_UseEntranceEntry: { PHB : PHK : PLB JSL Overworld_UseEntrance PLB RTL } Overworld_UseEntrance: { REP #$31 LDA.b $20 : CLC : ADC.w #$0007 : STA.b $00 SEC : SBC.w $0708 : AND.w $070A ASL #3 STA.b $06 LDA.b $22 : LSR #3 : STA.b $02 SEC : SBC.w $070C : AND.w $070E CLC : ADC.b $06 TAY TAX LDA.l $7E2000, X ASL #3 TAX LDA.b $2F : AND.w #$00FF : BNE .not_facing_up LDA.l Map16Definitions+2, X AND.w #$41FF : CMP.w #$00E9 : BEQ .open_door CMP.w #$0149 : BEQ .left_side_castle_door CMP.w #$0169 : BEQ .left_side_castle_door TYX LDA.l $7E2002, X ASL #3 TAX LDA.l Map16Definitions+0, X AND.w #$41FF : CMP.w #$4149 : BEQ .right_side_castle_door CMP.w #$4169 : BEQ .right_side_castle_door CMP.w #$40E9 : BNE .check_door_type DEY DEY .open_door TYX LDA.w #$0DA4 : JSL Overworld_DrawMap16_Persist LDA.w #$0DA6 : STA.l $7E2002, X LDY.w #$0002 JSL Overworld_DrawMap16_Anywhere SEP #$30 ; SFX3.15 LDA.b #$15 : STA.w $012F LDA.b #$01 : STA.b $14 RTL .not_facing_up BRA .check_door_type .right_side_castle_door DEY DEY .left_side_castle_door STZ.w $0692 : AND.w #$03FF : CMP.w #$0169 : BNE .open_this_castle_door LDA.l $7EF3C5 : AND.w #$000F : CMP.w #$0003 : BCS .check_door_type LDA.w #$0018 : STA.w $0692 .open_this_castle_door TYA : SEC : SBC.w #$0080 : STA.w $0698 SEP #$20 ; SFX3.15 LDA.b #$15 : STA.w $012F STZ.b $B0 STZ.w $0690 LDA.b #$0C : STA.b $11 SEP #$30 RTL .check_door_type LDA.l Map16Definitions+4, X : AND.w #$01FF : STA.b $00 LDA.l Map16Definitions+6, X : AND.w #$01FF : STA.b $02 ; Size of ValidDoorTypes LDX.w #$0060 .check_next LDA.b $00 : CMP.l ValidDoorTypesExpanded_low, X : BNE .low_byte_fail LDA.b $02 : CMP.l ValidDoorTypesExpanded_high, X : BEQ FindEntrance .low_byte_fail DEX DEX BPL .check_next STZ.w $04B8 .message_received SEP #$30 RTL } #Overworld_ForbidEntry: { LDA.w $04B8 : BNE .message_received INC.w $04B8 ; MESSAGE 0005 LDA.w #$0005 : STA.w $1CF0 SEP #$30 JML Interface_PrepAndDisplayMessage } FindEntrance: { TYA STA.b $00 LDX.w #$0102 .next_check LDA.b $00 .tile_fail DEX DEX BMI .no_entrance_found CMP.l Overworld_EntranceTileIndex, X : BNE .tile_fail LDA.w $040A : CMP.l Overworld_EntranceScreens, X : BNE .next_check LDA.l $7EF3D3 : AND.w #$00FF : BNE .entry_allowed LDA.w $02DA : AND.w #$00FF : CMP.w #$0001 : BEQ Overworld_ForbidEntry LDA.l $7EF3CC : AND.w #$00FF : BEQ .entry_allowed ; FOLLOWER 05 CMP.w #$05 : BEQ .entry_allowed ; FOLLOWER 0E CMP.w #$0E : BEQ .entry_allowed ; FOLLOWER 01 CMP.w #$01 : BEQ .entry_allowed ; FOLLOWER 07 CMP.w #$07 : BEQ .check_single_entrance CMP.w #$08 ; FOLLOWER 08 BNE Overworld_ForbidEntry .check_single_entrance CPX.w #$0076 : BCC Overworld_ForbidEntry .entry_allowed TXA LSR A TAX SEP #$20 LDA.l Overworld_Entrance_ID,X STA.w $010E STZ.b $4D : STZ.b $46 LDA.b #$0F : STA.b $10 LDA.b #$06 : STA.w $010C STZ.b $11 : STZ.b $B0 .no_entrance_found print pc SEP #$30 RTL } ; $DB8BF-$DB916 - chr types indicating door entrances ValidDoorTypesExpanded_low: dw $00FE, $00C5, $00FE, $0114 ; 00: ???, House Door, ???, ??? dw $0115, $0175, $0156, $00F5 ; 01: dw $00E2, $01EF, $0119, $00FE ; 02: ???, ???, ???, Desert Door dw $0172, $0177, $013F, $0172 ; 03: dw $0112, $0161, $0172, $014C ; 04: ???, ???, Dam Door, ??? dw $0156, $01EF, $00FE, $00FE ; 05: dw $00FE, $010B, $0173, $0143 ; 06: ???, ???, ???, Tower of Hera dw $0149, $0175, $0103, $0100 ; 07: dw $01C6, $015E, $0167, $0128 ; 08: Waterfall, ???, ???, ??? dw $0131, $0112, $016D, $0163 ; 09: dw $0173, $00FE, $0113, $0177 ; 10: dw $00EA, $013B ; 11: Lava Land Large, Lava Land Small ValidDoorTypesExpanded_high: dw $014A, $00C4, $014F, $0115 ; ???, House Door, ???, ??? dw $0114, $0174, $0155, $00F5 ; 01: dw $00EE, $01EB, $0118, $0146 ; ???, ???, ???, Desert Door dw $0171, $0155, $0137, $0174 ; 03: dw $0173, $0121, $0164, $0155 ; ???, ???, Dam Door, ??? dw $0157, $0128, $0114, $0123 ; 05: dw $0113, $0109, $0118, $0161 ; ???, ???, ???, Tower of Hera dw $0149, $0117, $0174, $0101 ; 07: dw $01C6, $0131, $0051, $014E ; Waterfall, ???, ???, ??? dw $0131, $0112, $017A, $0163 ; 09: dw $0172, $01BD, $0152, $0167 ; 10: dw $00EB, $013A pushpc ; $DB8BF (0x2C entries, 2 bytes each) - valid map8 (CHR) values for entrances (left side) ; $DB917 (0x2C entries, 2 bytes each) - valid map8 (CHR) values for entrances (right side) ; $DB8BF-$DB916 - chr types indicating door entrances org $1BB8BF ValidDoorTypes_low: dw $00FE, $00C5, $00FE, $0114 ; 00: ???, House Door, ???, ??? dw $0115, $0175, $0156, $00F5 ; 01: dw $00E2, $01EF, $0119, $00FE ; 02: ???, ???, ???, Desert Door dw $0172, $0177, $013F, $0172 ; 03: dw $0112, $0161, $0172, $014C ; 04: ???, ???, Dam Door, ??? dw $0156, $01EF, $00FE, $00FE ; 05: dw $00FE, $010B, $0173, $0143 ; 06: ???, ???, ???, Tower of Hera dw $0149, $0175, $0103, $0100 ; 07: dw $01C6, $015E, $0167, $0128 ; 08: Waterfall, ???, ???, ??? dw $0131, $0112, $016D, $0163 ; 09: dw $0173, $00FE, $0113, $0177 ; 10: ValidDoorTypes_high: dw $014A, $00C4, $014F, $0115 ; ???, House Door, ???, ??? dw $0114, $0174, $0155, $00F5 ; 01: dw $00EE, $01EB, $0118, $0146 ; ???, ???, ???, Desert Door dw $0171, $0155, $0137, $0174 ; 03: dw $0173, $0121, $0164, $0155 ; ???, ???, Dam Door, ??? dw $0157, $0128, $0114, $0123 ; 05: dw $0113, $0109, $0118, $0161 ; ???, ???, ???, Tower of Hera dw $0149, $0117, $0174, $0101 ; 07: dw $01C6, $0131, $0051, $014E ; Waterfall, ???, ???, ??? dw $0131, $0112, $017A, $0163 ; 09: dw $0172, $01BD, $0152, $0167 ; 10: ; 0x00 - OW ; 0x01 - OW 32 - Link's House ; 0x02 - OW 0E - Hall of Secrets ; 0x03 - OW 4B - Shrine of Power ; 0x04 - OW ; 0x05 - OW 4B - Shrine of Power ; 0x06 - OW 15 - Mountain to Witch Shop Cave Start ; 0x07 - OW 0D - Mountain to Witch Shop Cave End ; 0x08 - OW XX - Available ; 0x09 - OW 4B - Shrine of Power ; 0x0A - OW 0B - Kalyxo Castle Secret Courtyard ; 0x0B - OW 4B - Shrine of Power ; 0x0C - OW 50 - Shrine of Courage ; 0x0D - OW 18 - Mushroom House ; 0x0E - OW 18 - Old Woman House ; 0x0F - OW ; 0x10 - OW ; 0x11 - OW 0B - 1/2 Magic Cave ; 0x12 - OW 02 - Hall of Secrets Pyramid Route ; 0x13 - OW 15 - Deluxe Fairy Fountain Pond ; 0x14 - OW 15 - Deluxe Fairy Fountain Start ; 0x15 - OW 2F - Tail Palace ; 0x16 - OW 07 - Snow Mountain Cave East Peak ; 0x17 - OW 05 - Snow Mountain Cave to the East Peak ; 0x18 - OW 40 - Master Sword Cave ; 0x19 - OW 40 - Master Sword Cave ; 0x1A - OW 32 - Beach Cave Route ; 0x1B - OW - Beach Cave End ; 0x1C - OW 33 - Beach Cave Intro ; 0x1D - OW ; 0x1E - OW 0D - Snow Mountain Cave Start ; 0x1F - OW 05 - Snow Mountain Cave Portal ; 0x20 - OW 0D - Snow Mountain Cave End ; 0x21 - OW 25 - Kalyxo Field Cave Start ; 0x22 - OW 25 - Kalyxo Field Cave River ; 0x23 - OW 25 - Kalyxo Field Cave End ; 0x24 - OW 46 - Final Boss Route ; 0x25 - OW 1E - Zora Temple ; 0x26 - OW 10 - Mushroom Grotto ; 0x27 - OW 36 - Goron Mines ; 0x28 - OW 0B - Kalyxo Castle West Entrance ; 0x29 - OW XX - Available ; 0x2A - OW 0B - Kalyxo Castle Basement Route ; 0x2B - OW 0B - Kalyxo Castle Main Entrance ; 0x2C - OW 18 - Toadstool Woods Log Cave ; 0x2D - OW 40 - Master Sword Cave ; 0x2E - OW 2D - Tail Palace Cave Route Start ; 0x2F - OW 2E - Tail Palace Cave Route End ; 0x30 - OW 07 - Snow Mountain East Peak To West Peak ; 0x31 - OW 04 - Snow Mountain West Peak To East Peak ; 0x32 - OW 0B - Kalyxo Castle Prison Entrance ; 0x33 - OW 63 - Shrine of Wisdom ; 0x34 - OW 06 - Glacia Estate ; 0x35 - OW 30 - Dragon Ship ; 0x36 - OW ; 0x37 - OW 5E - Fortress of Secrets ; 0x38 - OW 11 - Healing Fairy Cave (Exit) ; 0x39 - OW ; 0x3A - OW 1D - Deluxe Fairy Fountain East ; 0x3B - OW 1D - Deluxe Fairy Fountain South ; 0x3C - OW ; 0x3D - OW ; 0x3E - OW 00 - Ranch Shed ; 0x3F - OW 00 - Ocarina Girls House ; 0x40 - OW 23 - Sick Boys House ; 0x41 - OW ; 0x42 - OW 23 - Village Tavern ; 0x43 - OW ; 0x44 - OW 23 - Village House ; 0x45 - OW 1E - Zora Princess House ; 0x46 - OW 23 - Village Shop ; 0x47 - OW ; 0x48 - OW ; 0x49 - OW 23 - Village Library ; 0x4A - OW ; 0x4B - OW 00 - Chicken House ; 0x4C - OW 0D - Witch Shop ; 0x4D - OW ; 0x4E - OW 1E - Zora Temple Waterfall ; 0x4F - OW 43 - Lava Cave Start ; 0x50 - OW 0E - Cave of Secrets ; 0x51 - OW 15 - Rock Heart Piece Cave ; 0x52 - OW 43 - Lava Cave End ; 0x53 - OW ; 0x54 - OW ; 0x55 - OW ; 0x56 - OW ; 0x57 - OW ; 0x58 - OW ; 0x59 - OW 1A - Archery Minigame ; 0x5A - OW ; 0x5B - OW 0F - Hidden Grave ; 0x5C - OW 0F - Graveyard Waterfall ; 0x5D - OW ; 0x5E - OW ; 0x5F - OW 36 - Mines Shed ; 0x60 - OW 0A - West Hotel ; 0x61 - OW 23 - Village Mayors House ; 0x62 - OW ; 0x63 - OW ; 0x64 - OW 22 - Smiths House ; 0x65 - OW Fortune Teller ; 0x66 - OW Fortune Teller ; 0x67 - OW 18 - Chest Minigame ; 0x68 - OW 18 - Bonzai House ; 0x69 - OW ; 0x6A - OW ; 0x6B - OW 2D - Happy Mask Salesman Shop ; 0x6C - OW ; 0x6D - OW ; 0x6E - OW ; 0x6F - OW ; 0x70 - OW ; 0x71 - OW ; 0x72 - OW ; 0x73 - OW ; 0x74 - OW ; 0x75 - OW ; 0x76 - OW ; 0x77 - OW ; 0x78 - OW ; 0x79 - OW ; 0x7A - OW ; 0x7B - OW ; 0x7C - OW ; 0x7D - OW ; 0x7E - OW ; 0x7F - OW ; 0x80 - OW