pushpc ; Impa Fix org $05EBCF LDA $7EF359 : CMP.b #$04 ; Module15_0C ; Change overlay that Impa activates after intro org $029E2E #_029E2E: LDA.l $7EF2A3 #_029E32: ORA.b #$20 #_029E34: STA.l $7EF2A3 ; Prevent Impa from setting spawn point org $05ED43 Zelda_BecomeFollower: STZ.w $02E4 NOP #6 ; #_05ED46: LDA.b #$02 ; #_05ED48: STA.l $7EF3C8 ; Prevent Impa from changing the song org $05ED63 NOP #5 ; #_05ED63: LDA.b #$10 ; SONG 10 ; #_05ED65: STA.w $012C pullpc