; Change Enemy Damage ; tzpd bbbb ; t - TODO ; z - High priority target for bees to give hints ; p - Powder interaction (0: normal | 1: ignore) ; d - Behavior when a boss spawns (0: die | 1: live) ; b - bump damage class ; Bump damage classes are read from a table at $06F42D ; Each table entry has 3 values, for green, blue, and red mails ; class g b r ; 0x00 2 1 1 ; 0x01 4 4 4 ; 0x02 0 0 0 ; 0x03 8 4 2 ; 0x04 8 8 8 ; 0x05 16 8 4 ; 0x06 32 16 8 ; 0x07 32 24 16 ; 0x08 24 16 8 ; 0x09 64 48 24 ; Moblin org $0DB266+$12 db $01 ; Hopping Bulb Plant org $0DB266+$22 db $04 ; Stalfos Knight org $0DB266+$91 db $04 org $0DB330 db $05 ; Armos Knight org $0DB266+$53 db $13 org $0DB1C6 ; 0x53 - ARMOS KNIGHT health db 64 ; Firebar org $0DB44C+$7F db $64 ; persist, same damage ; Zora, Zora Fireball org $0DB266+$55 db $03, $03 ; Arrghus org $0DB266+$8C db $14 org $0DB266+$8D ; Arrgi db $14 org $0DB266+$5D ; Roller vertical db $05, $05, $05, $05