Files
oracle-of-secrets/Oracle_main.asm
2023-05-31 11:23:05 -05:00

235 lines
5.6 KiB
NASM

; =============================================================================
; The Legend of Zelda: Oracle of Secrets
; Composed by: Scawful
;
; Hacks Included:
; Inventory Screen Overhaul
; Book Reveals Secrets
; Bunny Hood Item
; Ice Rod Freezes Water
; Intro skip after leaving house
; Key block link's awakening
; Lost Sea Area Combo
;
; Expanded Banks Key:
; 21 - N/A
; 22 - N/A
; 23 - N/A
; 24 - N/A
; 25 - N/A
; 26 - N/A
; 27 - N/A
; 28 - New Sprite Jump Table
; 29 - Custom Sprites and New Functions
; 2A - Jump Feather
; 2B - Book of Secrets
; 2C - N/A
; 2D - Menu
; 2E - HUD
; 2F - House Tag
; 30 - N/A
; 31 - Deku Link Code
; 32 - None
; 33 - None
; 34 - Zora Link Code
; 35 - Deku Link GFX
; 36 - Zora Link GFX
; 37 - Bunny Link GFX
; 38 - Wolf Link GFX
; 39 - Minish Link GFX
; 3A - StartupMasks, Palette_ArmorAndGloves, CgramAuxToMain
; 3B - N/A
; 3C - N/A
; 3D - N/A
; 3F - Boat GFX
;
; Used Free RAM:
; $B6 - Cutscene State
; $02B2 - Mask Form
; (0 = Human, 1 = Deku, 2 = Zora, 3 = Wolf, 4 = Bunny, 5 = Minish)
; $0AAB - Diving Flag
;
; =============================================================================
namespace Oracle
{
print ""
print "Applying patches to Oracle of Secrets"
print ""
incsrc "Util/ram.asm"
incsrc "Util/functions.asm"
incsrc "Util/music_macros.asm"
; ---------------------------------------------------------
; Music
; incsrc "Music/stone_tower_temple.asm"
; print "End of stone_tower_temple.asm ", pc
; incsrc "Music/frozen_hyrule.asm"
; print "End of Music/frozen_hyrule.asm ", pc
incsrc "Music/lost_woods.asm"
print "End of Music/lost_woods.asm ", pc
incsrc "Music/dungeon_theme.asm"
print "End of Music/dungeon_theme.asm ", pc
; incsrc "Music/boss_theme.asm"
; print "End of Music/boss_theme.asm ", pc
print ""
; ---------------------------------------------------------
; Sprites
print " -- Sprites -- "
print ""
incsrc "Sprites/farore.asm"
print "End of farore.asm ", pc
incsrc "Sprites/Kydrog/kydrog.asm"
print "End of kydrog.asm ", pc
incsrc "Sprites/Kydrog/kydrog_boss.asm"
print "End of kydrog_boss.asm ", pc
incsrc "Sprites/maku_tree.asm"
print "End of maku_tree.asm ", pc
incsrc "Sprites/mask_salesman.asm"
print "End of mask_salesman.asm ", pc
incsrc "Sprites/deku_scrub.asm"
print "End of deku_scrub.asm ", pc
incsrc "Sprites/anti_kirby.asm"
print "End of anti_kirby.asm ", pc
print ""
; ---------------------------------------------------------
; Transformation Masks
print " -- Masks -- "
print ""
incsrc "Masks/mask_routines.asm"
incsrc "Masks/bunny_hood.asm"
print "End of Masks/bunny_hood.asm ", pc
incsrc "Masks/minish_form.asm"
print "End of Masks/minish_form.asm ", pc
incsrc "Masks/deku_mask.asm"
print "End of Masks/deku_mask.asm ", pc
incsrc "Masks/zora_mask.asm"
print "End of Masks/zora_mask.asm ", pc
incsrc "Masks/wolf_mask.asm"
print "End of Masks/wolf_mask.asm ", pc
print ""
; ---------------------------------------------------------
; Items
print " -- Items -- "
print ""
incsrc "Items/bottle_net.asm"
print "End of Items/bottle_net.asm ", pc
incsrc "Items/jump_feather.asm"
print "End of Items/jump_feather.asm ", pc
incsrc "Items/ice_rod.asm"
print "End of Items/ice_rod.asm ", pc
incsrc "Items/book_of_secrets.asm"
print "End of Items/book_of_secrets.asm ", pc
incsrc "Items/ocarina.asm"
print "End of Items/ocarina.asm ", pc
print ""
; ---------------------------------------------------------
; Events
print " -- Events -- "
print ""
incsrc "Events/house_tag.asm"
print "End of Events/house_tag.asm ", pc
incsrc "Events/lost_sea.asm"
print "End of Events/lost_sea.asm ", pc
incsrc "Events/snow_overlay.asm"
print "End of Events/snow_overlay.asm ", pc
print ""
; ---------------------------------------------------------
; Graphics
print " -- Graphics -- "
print ""
incsrc "Graphics/boat_gfx.asm"
print "End of Graphics/boat_gfx.asm ", pc
incsrc "Events/maku_tree.asm"
print "End of Events/maku_tree.asm ", pc
print ""
; ---------------------------------------------------------
; Dungeon
print " -- Dungeon -- "
print ""
incsrc "Dungeons/keyblock.asm"
print "End of Dungeons/keyblock.asm ", pc
incsrc "Dungeons/entrances.asm"
print "End of Dungeons/entrances.asm ", pc
print ""
; ---------------------------------------------------------
; Custom Menu and HUD
print " -- Menu -- "
print ""
incsrc "Menu/menu.asm"
print "End of Menu/menu.asm ", pc
; incsrc "Menu/rings/bestiary_hooks.asm"
; incsrc "Menu/rings/bestiary.asm"
; ---------------------------------------------------------
incsrc "Debug/debug.asm"
print "End of Debug/debug.asm ", pc
; Overworld area which has holes that hurt
; You can change the area to which holes will hurt the player!
; currently it only allows you to choose one area
; 396DB, should be a 05 - Change to another area hex number
print ""
print "Finished applying patches"
}
namespace off