Files
oracle-of-secrets/Masks/wolf_mask.asm

72 lines
1.5 KiB
NASM

; =========================================================
; Wolf Mask
;
; Talk to animals
; Dig for treasure ability (shovel)
;
; =========================================================
UpdateWolfPalette:
{
REP #$30 ; change 16bit mode
LDX #$001E
.loop
LDA.l WolfPalette, X : STA $7EC6E0, X
DEX : DEX : BPL .loop
SEP #$30 ; go back to 8 bit mode
INC $15 ; update the palette
RTL ; or RTS depending on where you need it
}
; =========================================================
WolfPalette:
dw #$7BDE, #$7FFF, #$2F7D, #$19B5, #$3A9C, #$14A5, #$1A3D, #$14B6
dw #$4650, #$362A, #$3F4E, #$162B, #$318A, #$39CC, #$1CE7, #$76D1
dw #$6565, #$7271, #$14B5, #$459B, #$3D95, #$22D0, #$567C, #$1890
dw #$7616, #$0000
; =========================================================
org $07A3DB
LinkItem_Flute:
org $07A32C
LinkItem_Shovel:
; =========================================================
org $07A313
LinkItem_ShovelAndFlute:
{
; Play flute or use the Wolf Mask
LDA $0202 : CMP.b #$0D : BNE .use_wolf_mask
BRL LinkItem_Flute
.use_wolf_mask
JMP LinkItem_WolfMask
}
; warnpc $07A31F
; =========================================================
; Bank 07 Free Space
pullpc
LinkItem_WolfMask:
{
LDA $02B2 : CMP #$03 : BNE .equip
JSR LinkItem_Shovel
.equip
LDA.b #$03
JSL Link_TransformMask
.return
RTS
}
print "End of Masks/wolf_mask.asm ", pc
pushpc