#ifndef YAZE_APP_ZELDA3_SPRITE_OVERLORD_H
#define YAZE_APP_ZELDA3_SPRITE_OVERLORD_H

#include <string>

namespace yaze {
namespace zelda3 {

static const std::string kOverlordNames[] = {
    "Overlord_SpritePositionTarget",
    "Overlord_AllDirectionMetalBallFactory",
    "Overlord_CascadeMetalBallFactory",
    "Overlord_StalfosFactory",
    "Overlord_StalfosTrap",
    "Overlord_SnakeTrap",
    "Overlord_MovingFloor",
    "Overlord_ZolFactory",
    "Overlord_WallMasterFactory",
    "Overlord_CrumbleTilePath 1",
    "Overlord_CrumbleTilePath 2",
    "Overlord_CrumbleTilePath 3",
    "Overlord_CrumbleTilePath 4",
    "Overlord_CrumbleTilePath 5",
    "Overlord_CrumbleTilePath 6",
    "Overlord_PirogusuFactory 1",
    "Overlord_PirogusuFactory 2",
    "Overlord_PirogusuFactory 3",
    "Overlord_PirogusuFactory 4",
    "Overlord_FlyingTileFactory",
    "Overlord_WizzrobeFactory",
    "Overlord_ZoroFactory",
    "Overlord_StalfosTrapTriggerWindow",
    "Overlord_RedStalfosTrap",
    "Overlord_ArmosCoordinator",
    "Overlord_BombTrap",
};

}
}  // namespace yaze

#endif  // YAZE_APP_ZELDA3_SPRITE_OVERLORD_H
