Expand GraphicsEditor import functionality

This commit is contained in:
scawful
2023-07-09 10:36:39 -04:00
parent 5852213f49
commit 003e3d5ab4
2 changed files with 84 additions and 25 deletions

View File

@@ -9,6 +9,7 @@
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "app/gfx/bitmap.h"
#include "app/gfx/snes_tile.h"
#include "app/gui/canvas.h"
#include "app/gui/input.h"
#include "app/rom.h"
@@ -17,6 +18,27 @@ namespace yaze {
namespace app {
namespace editor {
const std::string kSuperDonkeyTiles[] = {
"97C05", "98219", "9871E", "98C00", "99084", "995AF", "99973",
"99DE0", "9A27E", "9A741", "9AC31", "9B07E", "9B55C", "9B963",
"9BB99", "9C009", "9C4B4", "9C92B", "9CDD6", "9D2C2", "9E037",
"9E527", "9EA56", "9EF65", "9FCD1", "A0193", "A059E", "A0B17",
"A0FB6", "A14A5", "A1988", "A1E66", "A232B", "A27F0", "A2B6E",
"A302C", "A3453", "A38CA", "A3D80", "A42BB", "A470C", "A4BA9",
"A5089", "A5385", "A5742", "A5BCC", "A6017", "A6361", "A66F8"};
const std::string kSuperDonkeySprites[] = {
"A8E5D", "A9435", "A9934", "A9D83", "AA2F1", "AA6D4", "AABE4", "AB127",
"AB65A", "ABBDD", "AC38D", "AC797", "ACCC8", "AD0AE", "AD245", "AD554",
"ADAAC", "ADECC", "AE453", "AE9D2", "AEF40", "AF3C9", "AF92E", "AFE9D",
"B03D2", "B09AC", "B0F0C", "B1430", "B1859", "B1E01", "B229A", "B2854",
"B2D27", "B31D7", "B3B58", "B40B5", "B45A5", "B4D64", "B5031", "B555F",
"B5F30", "B6858", "B70DD", "B7526", "B79EC", "B7C83", "B80F7", "B85CC",
"B8A3F", "B8F97", "B94F2", "B9A20", "B9E9A", "BA3A2", "BA8F6", "BACDC",
"BB1F9", "BB781", "BBCCA", "BC26D", "BC7D4", "BCBB0", "BD082", "BD5FC",
"BE115", "BE5C2", "BEB63", "BF0CB", "BF607", "BFA55", "BFD71", "C017D",
"C0567", "C0981", "C0BA7", "C116D", "C166A", "C1FE0", "C24CE", "C2B19"};
class GraphicsEditor {
public:
absl::Status Update();
@@ -24,18 +46,23 @@ class GraphicsEditor {
private:
absl::Status DrawImport();
absl::Status DecompressImportData(char *filePath, int offset, int size);
absl::Status DecompressImportData(int size);
int current_offset_ = 0;
int current_size_ = 0;
bool gfx_loaded_ = false;
ROM rom_;
ROM temp_rom;
gfx::Bitmap bitmap_;
gui::Canvas import_canvas_;
ROM temp_rom_;
Bytes import_data_;
bool gfx_loaded_ = false;
gfx::Bitmap bitmap_;
gui::Canvas import_canvas_;
gfx::BitmapTable bitmap_table_;
ImGuiTableFlags gfx_edit_flags = ImGuiTableFlags_Reorderable |
ImGuiTableFlags_Resizable |
ImGuiTableFlags_SizingStretchSame;
};
} // namespace editor