cleanup bitmap class

This commit is contained in:
scawful
2024-05-28 23:49:45 -04:00
parent b48af5313b
commit 00e82140e0
2 changed files with 123 additions and 135 deletions

View File

@@ -49,8 +49,8 @@ void PngReadCallback(png_structp png_ptr, png_bytep outBytes,
} // namespace
bool ConvertSurfaceToPNG(SDL_Surface *surface, std::vector<uint8_t> &buffer) {
png_structp png_ptr = png_create_write_struct("1.6.40", NULL, NULL,
NULL); if (!png_ptr) {
png_structp png_ptr = png_create_write_struct("1.6.40", NULL, NULL, NULL);
if (!png_ptr) {
SDL_Log("Failed to create PNG write struct");
return false;
}
@@ -77,8 +77,7 @@ bool ConvertSurfaceToPNG(SDL_Surface *surface, std::vector<uint8_t> &buffer) {
int i = 0;
SDL_Palette *pal;
if (surface->format->BytesPerPixel > 0 &&
surface->format->BytesPerPixel <= 8 && (pal =
surface->format->palette)) {
surface->format->BytesPerPixel <= 8 && (pal = surface->format->palette)) {
SDL_Log("Writing PNG image with palette");
colortype |= PNG_COLOR_MASK_PALETTE;
pal_ptr = (png_colorp)malloc(pal->ncolors * sizeof(png_color));
@@ -230,10 +229,8 @@ void Bitmap::CreateTexture(SDL_Renderer *renderer) {
SDL_LockTexture(texture_.get(), nullptr, (void **)&texture_pixels,
&converted_surface_->pitch);
memcpy(texture_pixels, converted_surface_->pixels,
converted_surface_->h * converted_surface_->pitch);
SDL_UnlockTexture(texture_.get());
}
@@ -249,8 +246,6 @@ void Bitmap::UpdateTexture(SDL_Renderer *renderer, bool use_sdl_update) {
SDL_LockTexture(texture_.get(), nullptr, (void **)&texture_pixels,
&converted_surface_->pitch);
try {
if (use_sdl_update) {
SDL_UpdateTexture(texture_.get(), nullptr, converted_surface_->pixels,
converted_surface_->pitch);
@@ -258,10 +253,6 @@ void Bitmap::UpdateTexture(SDL_Renderer *renderer, bool use_sdl_update) {
memcpy(texture_pixels, converted_surface_->pixels,
converted_surface_->h * converted_surface_->pitch);
}
} catch (const std::exception &e) {
SDL_Log("Exception: %s\n", e.what());
}
SDL_UnlockTexture(texture_.get());
}
@@ -272,8 +263,6 @@ void Bitmap::CreateTexture(std::shared_ptr<SDL_Renderer> renderer) {
}
void Bitmap::UpdateTexture(std::shared_ptr<SDL_Renderer> renderer) {
// SDL_DestroyTexture(texture_.get());
// texture_ = nullptr;
texture_ = std::shared_ptr<SDL_Texture>{
SDL_CreateTextureFromSurface(renderer.get(), surface_.get()),
SDL_Texture_Deleter{}};

View File

@@ -253,7 +253,6 @@ class Bitmap {
struct SDL_Surface_Deleter {
void operator()(SDL_Surface *p) const {
if (p != nullptr) {
p->pixels = nullptr;
SDL_FreeSurface(p);
p = nullptr;
}